g_settings_set_enum (self->priv->settings, "camera-position", pos);
}
+static void
+_clutter_color_from_rgba (ClutterColor *color,
+ const GdkRGBA *rgba)
+{
+ color->red = (guint8) floor (rgba->red * 255);
+ color->green = (guint8) floor (rgba->green * 255);
+ color->blue = (guint8) floor (rgba->blue * 255);
+ color->alpha = (guint8) floor (rgba->alpha * 255);
+}
+
static void
empathy_call_window_highlight_preview_rectangle (EmpathyCallWindow *self,
PreviewPosition pos)
{
ClutterActor *rectangle;
+ GtkStyleContext *context;
+ GdkRGBA rgba;
+ ClutterColor color, highlight;
rectangle = empathy_call_window_get_preview_rectangle (self, pos);
+ context = gtk_widget_get_style_context (GTK_WIDGET (self));
+ gtk_style_context_get_color (context, 0, &rgba);
+
+ _clutter_color_from_rgba (&color, &rgba);
+ clutter_color_shade (&color, 1.4, &highlight);
empathy_rounded_rectangle_set_border_width (
EMPATHY_ROUNDED_RECTANGLE (rectangle), 2 * SELF_VIDEO_SECTION_MARGIN);
empathy_rounded_rectangle_set_border_color (
- EMPATHY_ROUNDED_RECTANGLE (rectangle), CLUTTER_COLOR_Red);
+ EMPATHY_ROUNDED_RECTANGLE (rectangle), &highlight);
}
static void
empathy_call_window_darken_preview_rectangle (EmpathyCallWindow *self,
ClutterActor *rectangle)
{
+ GtkStyleContext *context;
+ GdkRGBA rgba;
+ ClutterColor color, darker;
+
+ context = gtk_widget_get_style_context (GTK_WIDGET (self));
+ gtk_style_context_get_background_color (context, 0, &rgba);
+
+ _clutter_color_from_rgba (&color, &rgba);
+ clutter_color_shade (&color, 0.55, &darker);
+
empathy_rounded_rectangle_set_border_width (
EMPATHY_ROUNDED_RECTANGLE (rectangle), 1);
empathy_rounded_rectangle_set_border_color (
- EMPATHY_ROUNDED_RECTANGLE (rectangle), CLUTTER_COLOR_Black);
+ EMPATHY_ROUNDED_RECTANGLE (rectangle), &darker);
}
static void