*/
#include "config.h"
+#include "empathy-call-window.h"
-#include <stdio.h>
-#include <stdlib.h>
-
-#include <math.h>
-
-#include <gdk/gdkkeysyms.h>
-#include <gst/gst.h>
-#include <gtk/gtk.h>
#include <glib/gi18n.h>
-
-#include <clutter/clutter.h>
-#include <clutter-gtk/clutter-gtk.h>
-#include <clutter-gst/clutter-gst.h>
-
#include <telepathy-farstream/telepathy-farstream.h>
-#include <telepathy-glib/telepathy-glib.h>
-
#include <farstream/fs-element-added-notifier.h>
#include <farstream/fs-utils.h>
+#include <tp-account-widgets/tpaw-builder.h>
+#include <tp-account-widgets/tpaw-camera-monitor.h>
+#include <tp-account-widgets/tpaw-images.h>
+#include <tp-account-widgets/tpaw-pixbuf-utils.h>
+#include <tp-account-widgets/tpaw-utils.h>
-#include <libempathy/empathy-camera-monitor.h>
-#include <libempathy/empathy-gsettings.h>
-#include <libempathy/empathy-request-util.h>
-#include <libempathy/empathy-utils.h>
-
-#include <libempathy-gtk/empathy-avatar-image.h>
-#include <libempathy-gtk/empathy-dialpad-widget.h>
-#include <libempathy-gtk/empathy-ui-utils.h>
-#include <libempathy-gtk/empathy-sound-manager.h>
-#include <libempathy-gtk/empathy-geometry.h>
-#include <libempathy-gtk/empathy-images.h>
-#include <libempathy-gtk/empathy-call-utils.h>
-
-#define DEBUG_FLAG EMPATHY_DEBUG_VOIP
-#include <libempathy/empathy-debug.h>
-
-#include "empathy-call-window.h"
-#include "empathy-call-window-fullscreen.h"
-#include "empathy-call-factory.h"
#include "empathy-about-dialog.h"
-#include "empathy-audio-src.h"
#include "empathy-audio-sink.h"
-#include "empathy-video-src.h"
+#include "empathy-call-utils.h"
+#include "empathy-call-window-fullscreen.h"
+#include "empathy-camera-menu.h"
+#include "empathy-dialpad-widget.h"
+#include "empathy-geometry.h"
+#include "empathy-gsettings.h"
+#include "empathy-images.h"
#include "empathy-mic-menu.h"
#include "empathy-preferences.h"
+#include "empathy-request-util.h"
#include "empathy-rounded-actor.h"
#include "empathy-rounded-rectangle.h"
#include "empathy-rounded-texture.h"
-#include "empathy-camera-menu.h"
+#include "empathy-sound-manager.h"
+#include "empathy-ui-utils.h"
+#include "empathy-utils.h"
+
+#define DEBUG_FLAG EMPATHY_DEBUG_VOIP
+#include "empathy-debug.h"
#define CONTENT_HBOX_SPACING 3
#define CONTENT_HBOX_CHILDREN_PACKING_PADDING 0
/* The roundedness of preview box and placeholders */
#define PREVIEW_ROUND_FACTOR 16
+#define PREVIEW_BUTTON_OPACITY 180
+
G_DEFINE_TYPE(EmpathyCallWindow, empathy_call_window, GTK_TYPE_WINDOW)
enum {
PROP_CALL_HANDLER = 1,
};
+enum {
+ SIG_INHIBIT,
+ LAST_SIGNAL
+};
+
+static guint signals[LAST_SIGNAL];
+
typedef enum {
RINGING, /* Incoming call */
CONNECTING, /* Outgoing call */
EmpathyContact *contact;
- EmpathyCameraMonitor *camera_monitor;
+ TpawCameraMonitor *camera_monitor;
CallState call_state;
gboolean outgoing;
DEBUG ("Swapping the camera");
- cameras = empathy_camera_monitor_get_cameras (self->priv->camera_monitor);
+ cameras = tpaw_camera_monitor_get_cameras (self->priv->camera_monitor);
current_cam = empathy_video_src_dup_device (
EMPATHY_GST_VIDEO_SRC (self->priv->video_input));
for (l = cameras; l != NULL; l = l->next)
{
- EmpathyCamera *camera = l->data;
+ TpawCamera *camera = l->data;
if (!tp_strdiff (camera->device, current_cam))
{
- EmpathyCamera *next;
+ TpawCamera *next;
if (l->next != NULL)
next = l->next->data;
}
static void
-empathy_call_window_camera_added_cb (EmpathyCameraMonitor *monitor,
- EmpathyCamera *camera,
- EmpathyCallWindow *self)
+empathy_call_window_update_swap_camera (EmpathyCallWindow *self)
{
- const GList *cameras = empathy_camera_monitor_get_cameras (monitor);
+ const GList *cameras = tpaw_camera_monitor_get_cameras (
+ self->priv->camera_monitor);
gtk_action_set_visible (self->priv->menu_swap_camera,
g_list_length ((GList *) cameras) >= 2);
}
static void
-empathy_call_window_camera_removed_cb (EmpathyCameraMonitor *monitor,
- EmpathyCamera *camera,
+empathy_call_window_camera_added_cb (TpawCameraMonitor *monitor,
+ TpawCamera *camera,
EmpathyCallWindow *self)
{
- const GList *cameras = empathy_camera_monitor_get_cameras (monitor);
+ empathy_call_window_update_swap_camera (self);
+}
- gtk_action_set_visible (self->priv->menu_swap_camera,
- g_list_length ((GList *) cameras) >= 2);
+static void
+empathy_call_window_camera_removed_cb (TpawCameraMonitor *monitor,
+ TpawCamera *camera,
+ EmpathyCallWindow *self)
+{
+ empathy_call_window_update_swap_camera (self);
}
static void
-empathy_call_window_preview_button_clicked_cb (GtkButton *button,
+empathy_call_window_preview_button_clicked_cb (ClutterClickAction *action,
+ ClutterActor *actor,
EmpathyCallWindow *self)
{
GtkWidget *menu;
}
static void
-empathy_call_window_preview_hidden_button_clicked_cb (GtkButton *button,
+empathy_call_window_preview_hidden_button_clicked_cb (
+ ClutterClickAction *action,
+ ClutterActor *actor,
EmpathyCallWindow *self)
{
GtkWidget *menu;
ClutterActor *preview;
ClutterActor *b;
ClutterAction *action;
- GtkWidget *button;
PreviewPosition pos;
g_assert (priv->video_preview == NULL);
"async", FALSE,
NULL);
- /* Translators: this is an "Info" label. It should be as short
- * as possible. */
- button = gtk_button_new_with_label (_("i"));
- priv->preview_shown_button = b = gtk_clutter_actor_new_with_contents (button);
- clutter_actor_set_size (b, 24, 24);
+ /* Preview show */
+ priv->preview_shown_button = b = gtk_clutter_actor_new_with_contents (
+ gtk_image_new_from_icon_name ("emblem-system-symbolic",
+ GTK_ICON_SIZE_MENU));
clutter_actor_set_margin_right (b, 4);
clutter_actor_set_margin_bottom (b, 2);
+ clutter_actor_set_opacity (b, PREVIEW_BUTTON_OPACITY);
make_background_transparent (GTK_CLUTTER_ACTOR (b));
clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (layout), b,
CLUTTER_BIN_ALIGNMENT_END, CLUTTER_BIN_ALIGNMENT_END);
- g_signal_connect (button, "clicked",
- G_CALLBACK (empathy_call_window_preview_button_clicked_cb),
- self);
+ action = clutter_click_action_new ();
+ clutter_actor_add_action (b, action);
+ g_signal_connect (action, "clicked",
+ G_CALLBACK (empathy_call_window_preview_button_clicked_cb), self);
- /* Translators: this is an "Info" label. It should be as short
- * as possible. */
- button = gtk_button_new_with_label (_("i"));
- priv->preview_hidden_button = b = gtk_clutter_actor_new_with_contents (button);
- clutter_actor_set_size (b, 24, 24);
+ /* Preview hidden */
+ priv->preview_hidden_button = b = gtk_clutter_actor_new_with_contents (
+ gtk_image_new_from_icon_name ("emblem-system-symbolic",
+ GTK_ICON_SIZE_MENU));
make_background_transparent (GTK_CLUTTER_ACTOR (b));
clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (priv->preview_layout),
clutter_actor_hide (priv->preview_hidden_button);
- g_signal_connect (button, "clicked",
- G_CALLBACK (empathy_call_window_preview_hidden_button_clicked_cb),
- self);
+ action = clutter_click_action_new ();
+ clutter_actor_add_action (b, action);
+ g_signal_connect (action, "clicked",
+ G_CALLBACK (empathy_call_window_preview_hidden_button_clicked_cb), self);
clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (priv->preview_layout),
priv->video_preview,
filename = g_strdup_printf ("%s-%" G_GINT64_FORMAT, prgname,
g_date_time_to_unix (date_time));
- gst_debug_bin_to_dot_file (GST_BIN (priv->pipeline),
+ GST_DEBUG_BIN_TO_DOT_FILE (GST_BIN (priv->pipeline),
GST_DEBUG_GRAPH_SHOW_ALL, filename);
dot_dir = g_getenv ("GST_DEBUG_DUMP_DOT_DIR");
priv->timer = g_timer_new ();
filename = empathy_file_lookup ("empathy-call-window.ui", "src");
- gui = empathy_builder_get_file (filename,
+ gui = tpaw_builder_get_file (filename,
"call_window_vbox", &top_vbox,
"errors_vbox", &priv->errors_vbox,
"pane", &priv->pane,
NULL);
g_free (filename);
- empathy_builder_connect (gui, self,
+ tpaw_builder_connect (gui, self,
"hangup", "clicked", empathy_call_window_hangup_cb,
"audiocall", "clicked", empathy_call_window_audio_call_cb,
"videocall", "clicked", empathy_call_window_video_call_cb,
empathy_set_css_provider (GTK_WIDGET (self));
gtk_action_set_sensitive (priv->menu_fullscreen, FALSE);
- priv->camera_monitor = empathy_camera_monitor_dup_singleton ();
+ priv->camera_monitor = tpaw_camera_monitor_dup_singleton ();
+ empathy_call_window_update_swap_camera (self);
g_object_bind_property (priv->camera_monitor, "available",
priv->camera_button, "sensitive",
empathy_call_window_show_hangup_button (self, TRUE);
+ gtk_window_set_default_size (GTK_WINDOW (self), 580, 480);
+
empathy_geometry_bind (GTK_WINDOW (self), "call-window");
/* These signals are used to track the window position and save it
* when the window is destroyed. We need to do this as we don't want
if (pixbuf_avatar == NULL)
{
- pixbuf_avatar = empathy_pixbuf_from_icon_name_sized (
- EMPATHY_IMAGE_AVATAR_DEFAULT, size);
+ pixbuf_avatar = tpaw_pixbuf_from_icon_name_sized (
+ TPAW_IMAGE_AVATAR_DEFAULT, size);
}
gtk_image_set_from_pixbuf (GTK_IMAGE (image_widget), pixbuf_avatar);
G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS);
g_object_class_install_property (object_class,
PROP_CALL_HANDLER, param_spec);
+
+ signals[SIG_INHIBIT] = g_signal_new ("inhibit",
+ G_OBJECT_CLASS_TYPE (empathy_call_window_class),
+ G_SIGNAL_RUN_LAST,
+ 0, NULL, NULL, NULL,
+ G_TYPE_NONE,
+ 1, G_TYPE_BOOLEAN);
}
void
}
void
-empathy_call_window_present (EmpathyCallWindow *self,
- EmpathyCallHandler *handler)
+empathy_call_window_new_handler (EmpathyCallWindow *self,
+ EmpathyCallHandler *handler,
+ gboolean present,
+ guint32 x11_time)
{
g_return_if_fail (EMPATHY_IS_CALL_HANDLER (handler));
- empathy_window_present (GTK_WINDOW (self));
+ if (present)
+ tpaw_window_present_with_time (GTK_WINDOW (self), x11_time);
if (self->priv->call_state == DISCONNECTED)
{
EmpathyCallWindow *self = EMPATHY_CALL_WINDOW (user_data);
EmpathyCallWindowPriv *priv = GET_PRIV (self);
+ g_list_free_full (priv->notifiers, g_object_unref);
+ priv->notifiers = NULL;
+
gst_bin_remove (GST_BIN (priv->pipeline), conference);
gst_element_set_state (conference, GST_STATE_NULL);
}
/* Leave full screen mode if needed */
gtk_window_unfullscreen (GTK_WINDOW (self));
+ g_signal_emit (self, signals[SIG_INHIBIT], 0, FALSE);
+
gtk_action_set_sensitive (priv->menu_fullscreen, FALSE);
gtk_widget_set_sensitive (priv->dtmf_panel, FALSE);
+ /* Create the video input and then turn on the camera
+ * menu, so that the active camera gets marked as such.
+ */
+ if (priv->video_input == NULL)
+ create_video_input (self);
+ empathy_camera_menu_set_sensitive (priv->camera_menu, TRUE);
+
could_reset_pipeline = empathy_call_window_reset_pipeline (self);
if (priv->call_state == CONNECTING)
g_warning ("Could not start audio sink");
goto error;
}
+ priv->audio_output_added = TRUE;
}
template = gst_element_class_get_pad_template (
can_send_video = priv->video_input != NULL &&
empathy_contact_can_voip_video (priv->contact) &&
- empathy_camera_monitor_get_available (priv->camera_monitor);
+ tpaw_camera_monitor_get_available (priv->camera_monitor);
g_object_get (priv->handler, "call-channel", &call, NULL);
priv->video_preview = NULL;
gtk_widget_set_sensitive (priv->camera_button, FALSE);
+ empathy_camera_menu_set_sensitive (priv->camera_menu, FALSE);
}
static void
{
EmpathyCallWindowPriv *priv = GET_PRIV (self);
+ g_signal_emit (self, signals[SIG_INHIBIT], 0, TRUE);
+
priv->call_started = TRUE;
empathy_call_handler_start_call (priv->handler,
gtk_get_current_event_time ());
show_controls (window, set_fullscreen);
show_borders (window, set_fullscreen);
gtk_action_set_stock_id (priv->menu_fullscreen,
- (set_fullscreen ? "gtk-leave-fullscreen" : "gtk-fullscreen"));
+ (set_fullscreen ? "view-restore" : "view-fullscreen"));
priv->is_fullscreen = set_fullscreen;
}