]> git.0d.be Git - empathy.git/blobdiff - libempathy-gtk/empathy-sound-manager.c
Updated Kannada translation
[empathy.git] / libempathy-gtk / empathy-sound-manager.c
index d98b7ea79ea91d06ddfdd18f2ba1c2626e72a919..3453e8f2cd176218185b27a33f4e9f15ca2365ac 100644 (file)
@@ -1,6 +1,6 @@
 /*
  * empathy-sound-manager.c - Various sound related utility functions.
- * Copyright (C) 2009 Collabora Ltd.
+ * Copyright (C) 2009-2010 Collabora Ltd.
  *
  * This library is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
  */
 
-#include <config.h>
-
+#include "config.h"
 #include "empathy-sound-manager.h"
 
-#include <canberra-gtk.h>
 #include <glib/gi18n-lib.h>
-#include <gtk/gtk.h>
+
+#include "empathy-gsettings.h"
+#include "empathy-presence-manager.h"
+#include "empathy-utils.h"
 
 #define DEBUG_FLAG EMPATHY_DEBUG_OTHER
-#include <libempathy/empathy-debug.h>
-#include <libempathy/empathy-gsettings.h>
-#include <libempathy/empathy-utils.h>
+#include "empathy-debug.h"
 
 typedef struct {
   EmpathySound sound_id;
@@ -73,11 +72,12 @@ G_DEFINE_TYPE (EmpathySoundManager, empathy_sound_manager, G_TYPE_OBJECT)
 
 struct _EmpathySoundManagerPrivate
 {
-  /* An hash table containing currently repeating sounds. The format is the
+  /* A hash table containing currently repeating sounds. The format is the
    * following:
    * Key: An EmpathySound
    * Value : The EmpathyRepeatableSound associated with that EmpathySound. */
   GHashTable *repeating_sounds;
+  GSettings *gsettings_sound;
 };
 
 static void
@@ -86,6 +86,7 @@ empathy_sound_manager_dispose (GObject *object)
   EmpathySoundManager *self = (EmpathySoundManager *) object;
 
   tp_clear_pointer (&self->priv->repeating_sounds, g_hash_table_unref);
+  tp_clear_object (&self->priv->gsettings_sound);
 
   G_OBJECT_CLASS (empathy_sound_manager_parent_class)->dispose (object);
 }
@@ -124,8 +125,11 @@ repeating_sounds_item_delete (gpointer data)
   if (repeatable_sound->replay_timeout_id != 0)
     g_source_remove (repeatable_sound->replay_timeout_id);
 
-  g_signal_handlers_disconnect_by_func (repeatable_sound->widget,
-      empathy_sound_widget_destroyed_cb, repeatable_sound);
+  if (repeatable_sound->widget != NULL)
+    {
+      g_signal_handlers_disconnect_by_func (repeatable_sound->widget,
+          empathy_sound_widget_destroyed_cb, repeatable_sound);
+    }
 
   g_object_unref (repeatable_sound->self);
 
@@ -140,6 +144,8 @@ empathy_sound_manager_init (EmpathySoundManager *self)
 
   self->priv->repeating_sounds = g_hash_table_new_full (NULL, NULL,
       NULL, repeating_sounds_item_delete);
+
+  self->priv->gsettings_sound = g_settings_new (EMPATHY_PREFS_SOUNDS_SCHEMA);
 }
 
 EmpathySoundManager *
@@ -147,7 +153,7 @@ empathy_sound_manager_dup_singleton (void)
 {
   static EmpathySoundManager *manager = NULL;
 
-  if (manager != NULL)
+  if (G_LIKELY (manager != NULL))
       return g_object_ref (manager);
 
   manager = g_object_new (EMPATHY_TYPE_SOUND_MANAGER, NULL);
@@ -157,42 +163,68 @@ empathy_sound_manager_dup_singleton (void)
 }
 
 static gboolean
-empathy_sound_pref_is_enabled (EmpathySound sound_id)
+empathy_check_available_state (void)
+{
+  TpConnectionPresenceType most_available_requested_presence;
+  TpAccountManager *am;
+  GList *accounts;
+
+  /* We cannot use tp_account_manager_get_most_available_presence() or
+   * empathy_presence_manager_get_state() because it is the requested presence
+   * that matters, not the current presence.
+   * See https://bugzilla.gnome.org/show_bug.cgi?id=704454 */
+  most_available_requested_presence = TP_CONNECTION_PRESENCE_TYPE_UNSET;
+  am = tp_account_manager_dup ();
+  accounts = tp_account_manager_dup_valid_accounts (am);
+  while (accounts != NULL)
+    {
+      TpAccount *account = accounts->data;
+      TpConnectionPresenceType requested_presence;
+
+      requested_presence = tp_account_get_requested_presence (account,
+          NULL, NULL);
+
+      if (tp_connection_presence_type_cmp_availability (requested_presence,
+              most_available_requested_presence) > 0)
+        most_available_requested_presence = requested_presence;
+
+      g_object_unref (account);
+      accounts = g_list_delete_link (accounts, accounts);
+    }
+
+  g_object_unref (am);
+
+  if (most_available_requested_presence != TP_CONNECTION_PRESENCE_TYPE_AVAILABLE &&
+    most_available_requested_presence != TP_CONNECTION_PRESENCE_TYPE_UNSET)
+    return FALSE;
+
+  return TRUE;
+}
+
+static gboolean
+empathy_sound_pref_is_enabled (EmpathySoundManager *self,
+    EmpathySound sound_id)
 {
   EmpathySoundEntry *entry;
-  GSettings *gsettings = g_settings_new (EMPATHY_PREFS_SOUNDS_SCHEMA);
-  gboolean res;
 
   entry = &(sound_entries[sound_id]);
   g_return_val_if_fail (entry->sound_id == sound_id, FALSE);
 
   if (entry->key == NULL)
-    {
-      res = TRUE;
-      goto finally;
-    }
+    return TRUE;
 
-  res = g_settings_get_boolean (gsettings, EMPATHY_PREFS_SOUNDS_ENABLED);
-
-  if (!res)
-    goto finally;
+  if (! g_settings_get_boolean (self->priv->gsettings_sound,
+      EMPATHY_PREFS_SOUNDS_ENABLED))
+    return FALSE;
 
   if (!empathy_check_available_state ())
     {
-      if (g_settings_get_boolean (gsettings,
+      if (g_settings_get_boolean (self->priv->gsettings_sound,
             EMPATHY_PREFS_SOUNDS_DISABLED_AWAY))
-        {
-          res = FALSE;
-          goto finally;
-        }
+        return FALSE;
     }
 
-  res = g_settings_get_boolean (gsettings, entry->key);
-
-finally:
-  g_object_unref (gsettings);
-
-  return res;
+  return g_settings_get_boolean (self->priv->gsettings_sound, entry->key);
 }
 
 /**
@@ -261,8 +293,11 @@ empathy_sound_play_internal (GtkWidget *widget, EmpathySound sound_id,
           gettext (entry->event_ca_description)) < 0)
     goto failed;
 
-  if (ca_gtk_proplist_set_for_widget (p, widget) < 0)
-    goto failed;
+  if (widget != NULL)
+    {
+      if (ca_gtk_proplist_set_for_widget (p, widget) < 0)
+        goto failed;
+    }
 
   ca_context_play_full (ca_gtk_context_get (), entry->sound_id, p, callback,
       user_data);
@@ -307,10 +342,10 @@ empathy_sound_manager_play_full (EmpathySoundManager *self,
     ca_finish_callback_t callback,
     gpointer user_data)
 {
-  g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+  g_return_val_if_fail (widget == NULL || GTK_IS_WIDGET (widget), FALSE);
   g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
 
-  if (!empathy_sound_pref_is_enabled (sound_id))
+  if (!empathy_sound_pref_is_enabled (self, sound_id))
     return FALSE;
 
   /* The sound might already be playing repeatedly. If it's the case, we
@@ -338,7 +373,7 @@ empathy_sound_manager_play (EmpathySoundManager *self,
     GtkWidget *widget,
     EmpathySound sound_id)
 {
-  g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+  g_return_val_if_fail (widget == NULL || GTK_IS_WIDGET (widget), FALSE);
   g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
 
   return empathy_sound_manager_play_full (self, widget, sound_id, NULL, NULL);
@@ -410,10 +445,10 @@ empathy_sound_manager_start_playing (EmpathySoundManager *self,
   EmpathyRepeatableSound *repeatable_sound;
   gboolean playing = FALSE;
 
-  g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+  g_return_val_if_fail (widget == NULL || GTK_IS_WIDGET (widget), FALSE);
   g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
 
-  if (!empathy_sound_pref_is_enabled (sound_id))
+  if (!empathy_sound_pref_is_enabled (self, sound_id))
     return FALSE;
 
   if (g_hash_table_lookup (self->priv->repeating_sounds,
@@ -433,9 +468,12 @@ empathy_sound_manager_start_playing (EmpathySoundManager *self,
   g_hash_table_insert (self->priv->repeating_sounds, GINT_TO_POINTER (sound_id),
       repeatable_sound);
 
-  g_signal_connect (G_OBJECT (widget), "destroy",
-      G_CALLBACK (empathy_sound_widget_destroyed_cb),
-      repeatable_sound);
+  if (widget != NULL)
+    {
+      g_signal_connect (G_OBJECT (widget), "destroy",
+          G_CALLBACK (empathy_sound_widget_destroyed_cb),
+          repeatable_sound);
+    }
 
   playing = empathy_sound_play_internal (widget, sound_id, playing_finished_cb,
         repeatable_sound);