+ empathy_smiley_manager_add (manager, "face-worried", ":-S", ":S", ":-s", ":s", NULL);
+
+ empathy_smiley_manager_add (manager, "emblem-favorite", "<3", NULL);
+}
+
+static EmpathySmileyHit *
+smiley_hit_new (SmileyManagerTree *tree,
+ guint start,
+ guint end)
+{
+ EmpathySmileyHit *hit;
+
+ hit = g_slice_new (EmpathySmileyHit);
+ hit->pixbuf = tree->pixbuf;
+ hit->path = tree->path;
+ hit->start = start;
+ hit->end = end;
+
+ return hit;
+}
+
+void
+empathy_smiley_hit_free (EmpathySmileyHit *hit)
+{
+ g_return_if_fail (hit != NULL);
+
+ g_slice_free (EmpathySmileyHit, hit);