#include "empathy-cell-renderer-text.h"
#include "empathy-cell-renderer-activatable.h"
#include "empathy-gtk-enum-types.h"
-#include "empathy-gtk-marshal.h"
#include "empathy-ui-utils.h"
#define DEBUG_FLAG EMPATHY_DEBUG_CONTACT
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (EmpathyPersonaViewClass, drag_individual_received),
NULL, NULL,
- _empathy_gtk_marshal_BOOLEAN__UINT_OBJECT,
+ g_cclosure_marshal_generic,
G_TYPE_BOOLEAN, 2, G_TYPE_UINT, FOLKS_TYPE_INDIVIDUAL);
/* We override the "model" property so that we can wrap it in a