#define __EMPATHY_INDIVIDUAL_STORE_H__
#include <gtk/gtk.h>
-
-#include <libempathy/empathy-individual-manager.h>
+#include <folks/folks.h>
G_BEGIN_DECLS
#define EMPATHY_TYPE_INDIVIDUAL_STORE (empathy_individual_store_get_type ())
struct _EmpathyIndividualStoreClass
{
GtkTreeStoreClass parent_class;
+
+ void (*reload_individuals) (EmpathyIndividualStore *self);
+ gboolean (*initial_loading) (EmpathyIndividualStore *self);
};
GType
empathy_individual_store_get_type (void) G_GNUC_CONST;
-EmpathyIndividualStore *empathy_individual_store_new (
- EmpathyIndividualManager *manager);
-
-EmpathyIndividualManager *empathy_individual_store_get_manager (
- EmpathyIndividualStore *store);
-
gboolean empathy_individual_store_get_show_avatars (
EmpathyIndividualStore *store);
EmpathyIndividualStore *self,
FolksIndividual *individual);
+/* protected */
+
+void empathy_individual_store_disconnect_individual (
+ EmpathyIndividualStore *self,
+ FolksIndividual *individual);
+
+void empathy_individual_store_remove_individual (EmpathyIndividualStore *self,
+ FolksIndividual *individual);
+
+void empathy_individual_store_add_individual (EmpathyIndividualStore *self,
+ FolksIndividual *individual);
+
+void empathy_individual_store_refresh_individual (EmpathyIndividualStore *self,
+ FolksIndividual *individual);
+
G_END_DECLS
#endif /* __EMPATHY_INDIVIDUAL_STORE_H__ */