2 * empathy-rounded-actor.c - Source for EmpathyRoundedActor
3 * Copyright (C) 2011 Collabora Ltd.
4 * @author Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23 #include <clutter/clutter.h>
24 #include <clutter-gtk/clutter-gtk.h>
26 #include "empathy-rounded-actor.h"
28 G_DEFINE_TYPE(EmpathyRoundedActor, empathy_rounded_actor, GTK_CLUTTER_TYPE_ACTOR)
30 struct _EmpathyRoundedActorPriv
36 empathy_rounded_actor_paint (ClutterActor *actor)
38 EmpathyRoundedActor *self = EMPATHY_ROUNDED_ACTOR (actor);
39 ClutterActorBox allocation = { 0, };
42 clutter_actor_get_allocation_box (actor, &allocation);
43 clutter_actor_box_get_size (&allocation, &width, &height);
47 /* create and store a path describing a rounded rectangle */
48 cogl_path_round_rectangle (0, 0, width, height,
49 height / self->priv->round_factor, 0.1);
51 cogl_clip_push_from_path ();
53 CLUTTER_ACTOR_CLASS (empathy_rounded_actor_parent_class)->paint (actor);
59 empathy_rounded_actor_init (EmpathyRoundedActor *self)
61 self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self,
62 EMPATHY_TYPE_ROUNDED_ACTOR, EmpathyRoundedActorPriv);
64 self->priv->round_factor = 2;
68 empathy_rounded_actor_class_init (EmpathyRoundedActorClass *klass)
70 ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
72 actor_class->paint = empathy_rounded_actor_paint;
74 g_type_class_add_private (klass, sizeof (EmpathyRoundedActorPriv));
78 empathy_rounded_actor_new (void)
80 return CLUTTER_ACTOR (
81 g_object_new (EMPATHY_TYPE_ROUNDED_ACTOR, NULL));
85 empathy_rounded_actor_set_round_factor (EmpathyRoundedActor *self,
88 self->priv->round_factor = round_factor;