l.ui = ui
}
-func (l *Label) setActive(active bool) {
+func (l *Label) uiSetActive(active bool) {
}
-func (l *Label) setBounds(x0, y0, x1, y1 int) {
+func (l *Label) uiSetBounds(x0, y0, x1, y1 int) {
l.x0 = x0
l.y0 = y0
l.x1 = x1
l.y1 = y1
}
-func (l *Label) draw() {
+func (l *Label) uiDraw() {
reader := strings.NewReader(l.Text)
for y := l.y0; y < l.y1; y++ {
for x := l.x0; x < l.x1; x++ {
}
}
-func (l *Label) keyEvent(mod Modifier, key Key) {
+func (l *Label) uiKeyEvent(mod Modifier, key Key) {
}
-func (l *Label) characterEvent(chr rune) {
+func (l *Label) uiCharacterEvent(chr rune) {
}