*/
#include "config.h"
+#include "empathy-rounded-rectangle.h"
#include <math.h>
-#include <clutter/clutter.h>
-
-#include "empathy-rounded-rectangle.h"
-
G_DEFINE_TYPE (EmpathyRoundedRectangle,
empathy_rounded_rectangle,
CLUTTER_TYPE_CAIRO_TEXTURE)
struct _EmpathyRoundedRectanglePriv
{
+ guint width, height;
ClutterColor border_color;
guint border_width;
+ guint round_factor;
};
-static void
-empathy_rounded_rectangle_paint (EmpathyRoundedRectangle *self)
+static gboolean
+draw_cb (ClutterCairoTexture *canvas,
+ cairo_t *cr)
{
+ EmpathyRoundedRectangle *self = EMPATHY_ROUNDED_RECTANGLE (canvas);
guint width, height;
- guint tmp_alpha;
- cairo_t *cr;
-
-#define RADIUS (height / 8.)
+ guint border_width;
+ gdouble tmp_alpha;
+ gdouble radius;
- clutter_cairo_texture_get_surface_size (CLUTTER_CAIRO_TEXTURE (self),
- &width, &height);
+ width = self->priv->width;
+ height = self->priv->height;
+ radius = self->priv->height / self->priv->round_factor;
+ border_width = self->priv->border_width;
/* compute the composited opacity of the actor taking into
* account the opacity of the color set by the user */
- tmp_alpha = clutter_actor_get_paint_opacity (CLUTTER_ACTOR (self))
- * self->priv->border_color.alpha
- / 255;
-
- cr = clutter_cairo_texture_create (CLUTTER_CAIRO_TEXTURE (self));
+ tmp_alpha = (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (self))
+ * self->priv->border_color.alpha) / 255.;
cairo_set_source_rgba (cr,
- self->priv->border_color.red,
- self->priv->border_color.green,
- self->priv->border_color.blue,
+ self->priv->border_color.red / 255.,
+ self->priv->border_color.green / 255.,
+ self->priv->border_color.blue / 255.,
tmp_alpha);
- cairo_set_line_width (cr, self->priv->border_width);
+ cairo_set_line_width (cr, border_width);
cairo_set_operator (cr, CAIRO_OPERATOR_CLEAR);
cairo_paint (cr);
cairo_set_operator (cr, CAIRO_OPERATOR_OVER);
+ /* make room for the portion of the border drawn on the outside */
+ cairo_translate (cr, border_width/2.0, border_width/2.0);
+
cairo_new_sub_path (cr);
- cairo_arc (cr, width - RADIUS, RADIUS, RADIUS,
+ cairo_arc (cr, width - radius, radius, radius,
-M_PI/2.0, 0);
- cairo_arc (cr, width - RADIUS, height - RADIUS, RADIUS,
+ cairo_arc (cr, width - radius, height - radius, radius,
0, M_PI/2.0);
- cairo_arc (cr, RADIUS, height - RADIUS, RADIUS,
+ cairo_arc (cr, radius, height - radius, radius,
M_PI/2.0, M_PI);
- cairo_arc (cr, RADIUS, RADIUS, RADIUS,
+ cairo_arc (cr, radius, radius, radius,
M_PI, -M_PI/2.0);
cairo_close_path (cr);
cairo_stroke (cr);
- cairo_destroy (cr);
-#undef RADIUS
+ return TRUE;
}
static void
EMPATHY_TYPE_ROUNDED_RECTANGLE, EmpathyRoundedRectanglePriv);
self->priv->border_width = 1;
+ self->priv->round_factor = 2;
+}
+
+static void
+empathy_rounded_rectangle_finalize (GObject *object)
+{
+ G_OBJECT_CLASS (empathy_rounded_rectangle_parent_class)->finalize (object);
}
static void
empathy_rounded_rectangle_class_init (EmpathyRoundedRectangleClass *klass)
{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+
+ gobject_class->finalize = empathy_rounded_rectangle_finalize;
+
g_type_class_add_private (klass, sizeof (EmpathyRoundedRectanglePriv));
}
-ClutterActor *
+static void
+empathy_rounded_rectangle_update_surface_size (EmpathyRoundedRectangle *self)
+{
+ clutter_cairo_texture_set_surface_size (CLUTTER_CAIRO_TEXTURE (self),
+ self->priv->width + self->priv->border_width,
+ self->priv->height + self->priv->border_width);
+}
+
+EmpathyRoundedRectangle *
empathy_rounded_rectangle_new (guint width,
- guint height)
+ guint height,
+ guint round_factor)
{
- ClutterActor *self;
+ EmpathyRoundedRectangle *self;
- self = CLUTTER_ACTOR (g_object_new (EMPATHY_TYPE_ROUNDED_RECTANGLE, NULL));
+ self = EMPATHY_ROUNDED_RECTANGLE (g_object_new (EMPATHY_TYPE_ROUNDED_RECTANGLE, NULL));
- clutter_cairo_texture_set_surface_size (CLUTTER_CAIRO_TEXTURE (self),
- width, height);
+ self->priv->width = width;
+ self->priv->height = height;
+ self->priv->round_factor = round_factor;
+
+ g_signal_connect (self, "draw", G_CALLBACK (draw_cb), NULL);
- empathy_rounded_rectangle_paint (EMPATHY_ROUNDED_RECTANGLE (self));
+ empathy_rounded_rectangle_update_surface_size (self);
+ clutter_cairo_texture_invalidate (CLUTTER_CAIRO_TEXTURE (self));
return self;
}
{
self->priv->border_width = border_width;
- empathy_rounded_rectangle_paint (self);
+ empathy_rounded_rectangle_update_surface_size (self);
+ clutter_cairo_texture_invalidate (CLUTTER_CAIRO_TEXTURE (self));
}
void
{
self->priv->border_color = *color;
- empathy_rounded_rectangle_paint (self);
+ clutter_cairo_texture_invalidate (CLUTTER_CAIRO_TEXTURE (self));
}