#include <libempathy/empathy-chatroom-manager.h>
#include <libempathy/empathy-chatroom.h>
#include <libempathy/empathy-contact-list.h>
-#include <libempathy/empathy-contact-manager.h>
#include <libempathy/empathy-gsettings.h>
#include <libempathy/empathy-individual-manager.h>
#include <libempathy/empathy-gsettings.h>
#define GET_PRIV(self) ((EmpathyMainWindowPriv *)((EmpathyMainWindow *) self)->priv)
struct _EmpathyMainWindowPriv {
- EmpathyContactList *contact_manager;
EmpathyIndividualStore *individual_store;
EmpathyIndividualView *individual_view;
TpAccountManager *account_manager;
g_object_unref (priv->account_manager);
g_object_unref (priv->individual_store);
- g_object_unref (priv->contact_manager);
g_object_unref (priv->sound_mgr);
g_hash_table_unref (priv->errors);
g_hash_table_unref (priv->auths);
* so it's got a race condition between its signal handlers and its
* finalization. The class is planned to be removed, so we won't fix
* this before then. */
- priv->contact_manager = EMPATHY_CONTACT_LIST (
- empathy_contact_manager_dup_singleton ());
individual_manager = empathy_individual_manager_dup_singleton ();
priv->individual_store = EMPATHY_INDIVIDUAL_STORE (
empathy_individual_store_manager_new (individual_manager));