#include <clutter-gtk/clutter-gtk.h>
#include <clutter-gst/clutter-gst.h>
+#ifdef CLUTTER_WINDOWING_X11
+#include <X11/Xlib.h>
+#endif
+
#include <telepathy-glib/debug-sender.h>
-#include <telepathy-yell/telepathy-yell.h>
+#include <libempathy/empathy-client-factory.h>
#include <libempathy-gtk/empathy-ui-utils.h>
static EmpathyCallFactory *call_factory = NULL;
+/* An EmpathyContact -> EmpathyCallWindow hash table for all existing
+ * Call windows. We own a ref on the EmpathyContacts. */
+static GHashTable *call_windows;
+
+static void
+call_window_destroyed_cb (GtkWidget *window,
+ EmpathyContact *contact)
+{
+ g_hash_table_remove (call_windows, contact);
+
+ g_application_release (G_APPLICATION (app));
+}
+
+static gboolean
+find_window_for_handle (gpointer key,
+ gpointer value,
+ gpointer user_data)
+{
+ EmpathyContact *contact = key;
+ guint handle = GPOINTER_TO_UINT (user_data);
+
+ if (handle == empathy_contact_get_handle (contact))
+ return TRUE;
+
+ return FALSE;
+}
+
+static gboolean
+incoming_call_cb (EmpathyCallFactory *factory,
+ guint handle,
+ TpCallChannel *channel,
+ TpChannelDispatchOperation *dispatch_operation,
+ TpAddDispatchOperationContext *context,
+ gpointer user_data)
+{
+ EmpathyCallWindow *window = g_hash_table_find (call_windows,
+ find_window_for_handle, GUINT_TO_POINTER (handle));
+
+ if (window != NULL)
+ {
+ /* The window takes care of accepting or rejecting the context. */
+ empathy_call_window_start_ringing (window,
+ channel, dispatch_operation, context);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
static void
new_call_handler_cb (EmpathyCallFactory *factory,
EmpathyCallHandler *handler,
gpointer user_data)
{
EmpathyCallWindow *window;
+ EmpathyContact *contact;
- DEBUG ("Create a new call window");
+ DEBUG ("Show the call window");
- window = empathy_call_window_new (handler);
+ g_object_get (handler, "target-contact", &contact, NULL);
- g_application_hold (G_APPLICATION (app));
+ window = g_hash_table_lookup (call_windows, contact);
- g_signal_connect_swapped (window, "destroy",
- G_CALLBACK (g_application_release), app);
+ if (window != NULL)
+ {
+ empathy_call_window_present (window, handler);
+ }
+ else
+ {
+ window = empathy_call_window_new (handler);
- gtk_widget_show (GTK_WIDGET (window));
+ g_hash_table_insert (call_windows, g_object_ref (contact), window);
+ g_application_hold (G_APPLICATION (app));
+ g_signal_connect (window, "destroy",
+ G_CALLBACK (call_window_destroyed_cb), contact);
+
+ gtk_widget_show (GTK_WIDGET (window));
+ }
}
static void
g_signal_connect (G_OBJECT (call_factory), "new-call-handler",
G_CALLBACK (new_call_handler_cb), NULL);
+ g_signal_connect (G_OBJECT (call_factory), "incoming-call",
+ G_CALLBACK (incoming_call_cb), NULL);
if (!empathy_call_factory_register (call_factory, &error))
{
#endif
GError *error = NULL;
gint retval;
+ GtkSettings *gtk_settings;
/* Init */
g_thread_init (NULL);
+#ifdef GDK_WINDOWING_X11
+ /* We can't call clutter_gst_init() before gtk_clutter_init(), so no choice
+ * but to intiialise X11 threading ourself */
+ XInitThreads ();
+#endif
+
/* Clutter needs this */
gdk_disable_multidevice ();
g_option_context_free (optcontext);
- tpy_cli_init ();
-
gtk_clutter_init (&argc, &argv);
clutter_gst_init (&argc, &argv);
empathy_gtk_init ();
g_set_application_name (_("Empathy Audio/Video Client"));
- g_setenv ("PULSE_PROP_media.role", "phone", TRUE);
/* Make empathy and empathy-call appear as the same app in gnome-shell */
gdk_set_program_class ("Empathy");
gtk_window_set_default_icon_name ("empathy");
textdomain (GETTEXT_PACKAGE);
+ gtk_settings = gtk_settings_get_default ();
+ g_object_set (G_OBJECT (gtk_settings), "gtk-application-prefer-dark-theme",
+ TRUE, NULL);
+
app = gtk_application_new (EMPATHY_CALL_DBUS_NAME, G_APPLICATION_FLAGS_NONE);
g_signal_connect (app, "activate", G_CALLBACK (activate_cb), NULL);
use_timer = FALSE;
}
+ call_windows = g_hash_table_new_full (g_direct_hash, g_direct_equal,
+ g_object_unref, NULL);
+
/* the inactivity timeout can only be set while the application is held */
g_application_hold (G_APPLICATION (app));
g_application_set_inactivity_timeout (G_APPLICATION (app), TIMEOUT * 1000);
retval = g_application_run (G_APPLICATION (app), argc, argv);
+ g_hash_table_unref (call_windows);
g_object_unref (app);
tp_clear_object (&call_factory);