#include <libempathy/empathy-camera-monitor.h>
#include <libempathy/empathy-gsettings.h>
-#include <libempathy/empathy-tp-contact-factory.h>
#include <libempathy/empathy-request-util.h>
#include <libempathy/empathy-utils.h>
#include "empathy-call-window.h"
#include "empathy-call-window-fullscreen.h"
#include "empathy-call-factory.h"
-#include "empathy-video-widget.h"
#include "empathy-about-dialog.h"
#include "empathy-audio-src.h"
#include "empathy-audio-sink.h"
#include "empathy-rounded-texture.h"
#include "empathy-camera-menu.h"
-#define CONTENT_HBOX_BORDER_WIDTH 6
#define CONTENT_HBOX_SPACING 3
-#define CONTENT_HBOX_CHILDREN_PACKING_PADDING 3
+#define CONTENT_HBOX_CHILDREN_PACKING_PADDING 0
+#define OVERLAY_MARGIN 6
+
+#define REMOTE_VIDEO_DEFAULT_WIDTH 320
+#define REMOTE_VIDEO_DEFAULT_HEIGHT 240
#define SELF_VIDEO_SECTION_WIDTH 120
#define SELF_VIDEO_SECTION_HEIGHT 90
-#define SELF_VIDEO_SECTION_MARGIN 10
+#define SELF_VIDEO_SECTION_MARGIN 2
+#define SELF_VIDEO_SECTION_BORDER SELF_VIDEO_SECTION_MARGIN*2
#define FLOATING_TOOLBAR_OPACITY 192
-#define FLOATING_TOOLBAR_WIDTH 280
-#define FLOATING_TOOLBAR_HEIGHT 36
#define FLOATING_TOOLBAR_SPACING 20
/* The avatar's default width and height are set to the same value because we
want a square icon. */
-#define REMOTE_CONTACT_AVATAR_DEFAULT_WIDTH EMPATHY_VIDEO_WIDGET_DEFAULT_HEIGHT
-#define REMOTE_CONTACT_AVATAR_DEFAULT_HEIGHT \
- EMPATHY_VIDEO_WIDGET_DEFAULT_HEIGHT
+#define REMOTE_CONTACT_AVATAR_DEFAULT_HEIGHT REMOTE_VIDEO_DEFAULT_HEIGHT
+#define REMOTE_CONTACT_AVATAR_DEFAULT_WIDTH REMOTE_VIDEO_DEFAULT_HEIGHT
#define SMALL_TOOLBAR_SIZE 36
/* The time interval in milliseconds between 2 outgoing rings */
#define MS_BETWEEN_RING 500
+/* The roundedness of preview box and placeholders */
+#define PREVIEW_ROUND_FACTOR 16
+
G_DEFINE_TYPE(EmpathyCallWindow, empathy_call_window, GTK_TYPE_WINDOW)
enum {
ClutterActor *preview_rectangle2;
ClutterActor *preview_rectangle3;
ClutterActor *preview_rectangle4;
- ClutterActor *preview_rectangle_box1;
- ClutterActor *preview_rectangle_box2;
- ClutterActor *preview_rectangle_box3;
- ClutterActor *preview_rectangle_box4;
ClutterActor *preview_spinner_actor;
GtkWidget *preview_spinner_widget;
GtkWidget *video_container;
GtkWidget *remote_user_avatar_widget;
GtkWidget *remote_user_avatar_toolbar;
GtkWidget *remote_user_name_toolbar;
+ GtkWidget *remote_user_status_toolbar;
GtkWidget *status_label;
GtkWidget *hangup_button;
GtkWidget *audio_call_button;
ClutterState *transitions;
- /* The box that contains self and remote avatar and video
- input/output. When we redial, we destroy and re-create the box */
+ /* The main box covering all the stage, contaning remote avatar/video */
ClutterActor *video_box;
ClutterLayoutManager *video_layout;
+ /* A bin layout manager containing a bin for previews
+ * and the floating toolbar */
+ ClutterActor *overlay_bin;
+ ClutterLayoutManager *overlay_layout;
+
+ /* Bin layout for the previews */
+ ClutterActor *preview_box;
+ ClutterLayoutManager *preview_layout;
+
/* Coordinates of the preview drag event's start. */
PreviewPosition preview_pos;
GTimer *timer;
guint timer_id;
- GMutex *lock;
+ GMutex lock;
gboolean call_started;
gboolean sending_video;
CameraState camera_state;
GSettings *settings;
EmpathyMicMenu *mic_menu;
EmpathyCameraMenu *camera_menu;
+
+ gboolean muted;
};
#define GET_PRIV(o) (EMPATHY_CALL_WINDOW (o)->priv)
static gboolean empathy_call_window_bus_message (GstBus *bus,
GstMessage *message, gpointer user_data);
+static gboolean empathy_call_window_update_timer (gpointer user_data);
+
+static void
+make_background_transparent (GtkClutterActor *actor)
+{
+ GdkRGBA transparent = { 0., 0., 0., 0. };
+ GtkWidget *widget;
+
+ widget = gtk_clutter_actor_get_widget (actor);
+ gtk_widget_override_background_color (widget, GTK_STATE_FLAG_NORMAL, &transparent);
+}
+
static void
empathy_call_window_show_hangup_button (EmpathyCallWindow *self,
gboolean show)
g_object_unref (call);
}
-static void
-empathy_call_window_raise_actors (EmpathyCallWindow *self)
-{
- clutter_actor_raise_top (self->priv->floating_toolbar);
-
- clutter_actor_raise_top (self->priv->preview_rectangle_box1);
- clutter_actor_raise_top (self->priv->preview_rectangle_box2);
- clutter_actor_raise_top (self->priv->preview_rectangle_box3);
- clutter_actor_raise_top (self->priv->preview_rectangle_box4);
-}
-
static void
empathy_call_window_show_video_output (EmpathyCallWindow *self,
gboolean show)
gtk_widget_set_visible (self->priv->remote_user_avatar_widget, !show);
- empathy_call_window_raise_actors (self);
+ clutter_actor_raise_top (self->priv->overlay_bin);
}
static void
g_assert (priv->video_input == NULL);
priv->video_input = empathy_video_src_new ();
- gst_object_ref (priv->video_input);
- gst_object_sink (priv->video_input);
+ gst_object_ref_sink (priv->video_input);
}
static gboolean
return TRUE;
}
+static void
+audio_input_mute_notify_cb (GObject *obj, GParamSpec *spec,
+ EmpathyCallWindow *self)
+{
+ gboolean muted;
+ g_object_get (obj, "mute", &muted, NULL);
+
+ self->priv->muted = muted;
+ if (muted && self->priv->transitions)
+ clutter_state_set_state (self->priv->transitions, "fade-in");
+
+ empathy_call_window_update_timer (self);
+}
+
static void
create_audio_input (EmpathyCallWindow *self)
{
g_assert (priv->audio_input == NULL);
priv->audio_input = empathy_audio_src_new ();
- gst_object_ref (priv->audio_input);
- gst_object_sink (priv->audio_input);
+ gst_object_ref_sink (priv->audio_input);
+
+ g_signal_connect (priv->audio_input, "notify::mute",
+ G_CALLBACK (audio_input_mute_notify_cb), self);
g_object_bind_property (priv->mic_button, "active",
priv->audio_input, "mute",
G_BINDING_BIDIRECTIONAL |
G_BINDING_INVERT_BOOLEAN | G_BINDING_SYNC_CREATE);
+
}
static void
static ClutterActor *
empathy_call_window_create_preview_rectangle (EmpathyCallWindow *self,
- ClutterActor **box,
ClutterBinAlignment x,
ClutterBinAlignment y)
{
- ClutterLayoutManager *layout1, *layout2;
ClutterActor *rectangle;
- ClutterActor *box1, *box2;
-
- layout1 = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
- CLUTTER_BIN_ALIGNMENT_START);
-
- box1 = clutter_box_new (layout1);
-
- *box = box1;
-
- rectangle = empathy_rounded_rectangle_new (
- SELF_VIDEO_SECTION_WIDTH + 5,
- SELF_VIDEO_SECTION_HEIGHT + 5);
-
- clutter_actor_set_size (box1,
- SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN,
- SELF_VIDEO_SECTION_HEIGHT + 2 * SELF_VIDEO_SECTION_MARGIN +
- FLOATING_TOOLBAR_HEIGHT + FLOATING_TOOLBAR_SPACING);
-
- layout2 = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
- CLUTTER_BIN_ALIGNMENT_CENTER);
-
- /* We have a box with the margins and the video in the middle inside
- * a bigger box with an extra bottom margin so we're not on top of
- * the floating toolbar. */
- box2 = clutter_box_new (layout2);
-
- clutter_actor_set_size (box2,
- SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN,
- SELF_VIDEO_SECTION_HEIGHT + 2 * SELF_VIDEO_SECTION_MARGIN);
- clutter_container_add_actor (CLUTTER_CONTAINER (box1), box2);
- clutter_container_add_actor (CLUTTER_CONTAINER (box2), rectangle);
-
- clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (self->priv->video_layout),
- box1, x, y);
+ rectangle = CLUTTER_ACTOR (empathy_rounded_rectangle_new (
+ SELF_VIDEO_SECTION_WIDTH, SELF_VIDEO_SECTION_HEIGHT,
+ PREVIEW_ROUND_FACTOR));
+ clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (self->priv->preview_layout),
+ rectangle, x, y);
clutter_actor_hide (rectangle);
return rectangle;
static void
empathy_call_window_create_preview_rectangles (EmpathyCallWindow *self)
{
+ ClutterActor *box;
+
+ self->priv->preview_layout = clutter_bin_layout_new (
+ CLUTTER_BIN_ALIGNMENT_CENTER, CLUTTER_BIN_ALIGNMENT_CENTER);
+ self->priv->preview_box = box = clutter_box_new (self->priv->preview_layout);
+
+ clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (self->priv->overlay_layout),
+ box,
+ CLUTTER_BIN_ALIGNMENT_FILL, CLUTTER_BIN_ALIGNMENT_FILL);
+
self->priv->preview_rectangle1 =
empathy_call_window_create_preview_rectangle (self,
- &self->priv->preview_rectangle_box1,
CLUTTER_BIN_ALIGNMENT_START, CLUTTER_BIN_ALIGNMENT_START);
self->priv->preview_rectangle2 =
empathy_call_window_create_preview_rectangle (self,
- &self->priv->preview_rectangle_box2,
CLUTTER_BIN_ALIGNMENT_START, CLUTTER_BIN_ALIGNMENT_END);
self->priv->preview_rectangle3 =
empathy_call_window_create_preview_rectangle (self,
- &self->priv->preview_rectangle_box3,
CLUTTER_BIN_ALIGNMENT_END, CLUTTER_BIN_ALIGNMENT_START);
self->priv->preview_rectangle4 =
empathy_call_window_create_preview_rectangle (self,
- &self->priv->preview_rectangle_box4,
CLUTTER_BIN_ALIGNMENT_END, CLUTTER_BIN_ALIGNMENT_END);
}
guint ret_x = 0, ret_y = 0;
ClutterGeometry box;
- if (!clutter_actor_has_allocation (self->priv->video_box))
+ if (!clutter_actor_has_allocation (self->priv->preview_box))
goto out;
- clutter_actor_get_geometry (self->priv->video_box, &box);
+ clutter_actor_get_geometry (self->priv->preview_box, &box);
switch (pos)
{
case PREVIEW_POS_BOTTOM_LEFT:
ret_x = SELF_VIDEO_SECTION_MARGIN;
ret_y = box.height - SELF_VIDEO_SECTION_MARGIN
- - SELF_VIDEO_SECTION_HEIGHT
- - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING;
+ - SELF_VIDEO_SECTION_HEIGHT;
break;
case PREVIEW_POS_BOTTOM_RIGHT:
ret_x = box.width - SELF_VIDEO_SECTION_MARGIN
- SELF_VIDEO_SECTION_WIDTH;
ret_y = box.height - SELF_VIDEO_SECTION_MARGIN
- - SELF_VIDEO_SECTION_HEIGHT - FLOATING_TOOLBAR_HEIGHT
- - FLOATING_TOOLBAR_SPACING;
+ - SELF_VIDEO_SECTION_HEIGHT;
break;
default:
g_warn_if_reached ();
ClutterGeometry box;
PreviewPosition pos = PREVIEW_POS_NONE;
- if (!clutter_actor_has_allocation (self->priv->video_box))
+ if (!clutter_actor_has_allocation (self->priv->preview_box))
return pos;
- clutter_actor_get_geometry (self->priv->video_box, &box);
+ clutter_actor_get_geometry (self->priv->preview_box, &box);
if (0 + SELF_VIDEO_SECTION_MARGIN <= event_x &&
event_x <= (0 + SELF_VIDEO_SECTION_MARGIN + (gint) SELF_VIDEO_SECTION_WIDTH) &&
}
else if (0 + SELF_VIDEO_SECTION_MARGIN <= event_x &&
event_x <= (0 + SELF_VIDEO_SECTION_MARGIN + (gint) SELF_VIDEO_SECTION_WIDTH) &&
- box.height - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING >= event_y &&
- event_y >= (box.height - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING - (gint) SELF_VIDEO_SECTION_HEIGHT))
+ box.height - SELF_VIDEO_SECTION_MARGIN >= event_y &&
+ event_y >= (box.height - SELF_VIDEO_SECTION_MARGIN - (gint) SELF_VIDEO_SECTION_HEIGHT))
{
pos = PREVIEW_POS_BOTTOM_LEFT;
}
else if (box.width - SELF_VIDEO_SECTION_MARGIN >= event_x &&
event_x >= (box.width - SELF_VIDEO_SECTION_MARGIN - (gint) SELF_VIDEO_SECTION_WIDTH) &&
- box.height - SELF_VIDEO_SECTION_MARGIN - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING >= event_y &&
- event_y >= (box.height - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING - (gint) SELF_VIDEO_SECTION_HEIGHT))
+ box.height - 2 * SELF_VIDEO_SECTION_MARGIN >= event_y &&
+ event_y >= (box.height - SELF_VIDEO_SECTION_MARGIN - (gint) SELF_VIDEO_SECTION_HEIGHT))
{
pos = PREVIEW_POS_BOTTOM_RIGHT;
}
empathy_call_window_move_video_preview (EmpathyCallWindow *self,
PreviewPosition pos)
{
- ClutterBinLayout *layout = CLUTTER_BIN_LAYOUT (self->priv->video_layout);
+ ClutterBinLayout *layout = CLUTTER_BIN_LAYOUT (self->priv->preview_layout);
DEBUG ("moving the video preview to %d", pos);
PreviewPosition pos)
{
ClutterActor *rectangle;
+ ClutterColor white = { 0xff, 0xff, 0xff, 0xff};
rectangle = empathy_call_window_get_preview_rectangle (self, pos);
empathy_rounded_rectangle_set_border_width (
- EMPATHY_ROUNDED_RECTANGLE (rectangle), 5);
+ EMPATHY_ROUNDED_RECTANGLE (rectangle), 2 * SELF_VIDEO_SECTION_MARGIN);
empathy_rounded_rectangle_set_border_color (
- EMPATHY_ROUNDED_RECTANGLE (rectangle), CLUTTER_COLOR_Red);
+ EMPATHY_ROUNDED_RECTANGLE (rectangle), &white);
}
static void
empathy_call_window_darken_preview_rectangle (EmpathyCallWindow *self,
ClutterActor *rectangle)
{
+ ClutterColor white = { 0xff, 0xff, 0xff, 0xff}, darker;
+
+ clutter_color_shade (&white, 0.55, &darker);
+
empathy_rounded_rectangle_set_border_width (
EMPATHY_ROUNDED_RECTANGLE (rectangle), 1);
empathy_rounded_rectangle_set_border_color (
- EMPATHY_ROUNDED_RECTANGLE (rectangle), CLUTTER_COLOR_Black);
+ EMPATHY_ROUNDED_RECTANGLE (rectangle), &darker);
}
static void
create_video_preview (EmpathyCallWindow *self)
{
EmpathyCallWindowPriv *priv = GET_PRIV (self);
- ClutterLayoutManager *layout, *layout_center, *layout_end;
+ ClutterLayoutManager *layout;
ClutterActor *preview;
- ClutterActor *box;
ClutterActor *b;
ClutterAction *action;
GtkWidget *button;
PreviewPosition pos;
- GdkRGBA transparent = { 0., 0., 0., 0. };
g_assert (priv->video_preview == NULL);
priv->video_preview_sink = gst_element_factory_make ("cluttersink", NULL);
if (priv->video_preview_sink == NULL)
- g_error ("Missing cluttersink");
- else
- g_object_set (priv->video_preview_sink, "texture", preview, NULL);
+ g_error ("Missing cluttersink, check your clutter-gst installation");
+ g_object_set (priv->video_preview_sink, "texture", preview, NULL);
+ g_object_add_weak_pointer (G_OBJECT (priv->video_preview_sink), (gpointer) &priv->video_preview_sink);
/* Add a little offset to the video preview */
layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
- CLUTTER_BIN_ALIGNMENT_START);
+ CLUTTER_BIN_ALIGNMENT_CENTER);
priv->video_preview = clutter_box_new (layout);
clutter_actor_set_size (priv->video_preview,
SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN,
- SELF_VIDEO_SECTION_HEIGHT + 2 * SELF_VIDEO_SECTION_MARGIN +
- FLOATING_TOOLBAR_HEIGHT + FLOATING_TOOLBAR_SPACING);
+ SELF_VIDEO_SECTION_HEIGHT + 2 * SELF_VIDEO_SECTION_MARGIN);
/* Spinner for when changing the camera device */
priv->preview_spinner_widget = gtk_spinner_new ();
- priv->preview_spinner_actor = empathy_rounded_actor_new ();
- empathy_rounded_actor_set_round_factor (
- EMPATHY_ROUNDED_ACTOR (priv->preview_spinner_actor), 16);
+ priv->preview_spinner_actor = empathy_rounded_actor_new (PREVIEW_ROUND_FACTOR);
g_object_set (priv->preview_spinner_widget, "expand", TRUE, NULL);
- gtk_widget_override_background_color (
- gtk_clutter_actor_get_widget (
- GTK_CLUTTER_ACTOR (priv->preview_spinner_actor)),
- GTK_STATE_FLAG_NORMAL, &transparent);
+ make_background_transparent (GTK_CLUTTER_ACTOR (priv->preview_spinner_actor));
gtk_widget_show (priv->preview_spinner_widget);
gtk_container_add (
clutter_actor_set_opacity (priv->preview_spinner_actor, 128);
clutter_actor_hide (priv->preview_spinner_actor);
- /* We have a box with the margins and the video in the middle inside
- * a bigger box with an extra bottom margin so we're not on top of
- * the floating toolbar. */
- layout_center = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
- CLUTTER_BIN_ALIGNMENT_CENTER);
- box = clutter_box_new (layout_center);
- clutter_actor_set_size (box,
- SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN,
- SELF_VIDEO_SECTION_HEIGHT + 2 * SELF_VIDEO_SECTION_MARGIN);
-
- clutter_container_add_actor (CLUTTER_CONTAINER (box), preview);
- clutter_container_add_actor (CLUTTER_CONTAINER (box),
+ clutter_container_add_actor (CLUTTER_CONTAINER (priv->video_preview),
+ preview);
+ clutter_container_add_actor (CLUTTER_CONTAINER (priv->video_preview),
priv->preview_spinner_actor);
- clutter_container_add_actor (CLUTTER_CONTAINER (priv->video_preview), box);
g_object_set (priv->video_preview_sink,
"sync", FALSE,
/* Translators: this is an "Info" label. It should be as short
* as possible. */
button = gtk_button_new_with_label (_("i"));
- priv->preview_shown_button = b = empathy_rounded_actor_new ();
- gtk_container_add (
- GTK_CONTAINER (gtk_clutter_actor_get_widget (GTK_CLUTTER_ACTOR (b))),
- button);
+ priv->preview_shown_button = b = gtk_clutter_actor_new_with_contents (button);
clutter_actor_set_size (b, 24, 24);
+ clutter_actor_set_margin_right (b, 4);
+ clutter_actor_set_margin_bottom (b, 2);
+ make_background_transparent (GTK_CLUTTER_ACTOR (b));
- layout_end = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_END,
- CLUTTER_BIN_ALIGNMENT_END);
- box = clutter_box_new (layout_end);
- clutter_actor_set_size (box,
- SELF_VIDEO_SECTION_WIDTH,
- SELF_VIDEO_SECTION_HEIGHT + SELF_VIDEO_SECTION_MARGIN);
-
- clutter_container_add_actor (CLUTTER_CONTAINER (box), b);
- clutter_container_add_actor (CLUTTER_CONTAINER (priv->video_preview), box);
+ clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (layout), b,
+ CLUTTER_BIN_ALIGNMENT_END, CLUTTER_BIN_ALIGNMENT_END);
g_signal_connect (button, "clicked",
G_CALLBACK (empathy_call_window_preview_button_clicked_cb),
/* Translators: this is an "Info" label. It should be as short
* as possible. */
button = gtk_button_new_with_label (_("i"));
- b = empathy_rounded_actor_new ();
- gtk_container_add (
- GTK_CONTAINER (gtk_clutter_actor_get_widget (GTK_CLUTTER_ACTOR (b))),
- button);
+ priv->preview_hidden_button = b = gtk_clutter_actor_new_with_contents (button);
clutter_actor_set_size (b, 24, 24);
- priv->preview_hidden_button = b;
+ make_background_transparent (GTK_CLUTTER_ACTOR (b));
- clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (priv->video_layout),
+ clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (priv->preview_layout),
priv->preview_hidden_button,
CLUTTER_BIN_ALIGNMENT_START,
CLUTTER_BIN_ALIGNMENT_END);
G_CALLBACK (empathy_call_window_preview_hidden_button_clicked_cb),
self);
- clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (priv->video_layout),
+ clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (priv->preview_layout),
priv->video_preview,
CLUTTER_BIN_ALIGNMENT_START,
CLUTTER_BIN_ALIGNMENT_END);
priv->pipeline_playing = FALSE;
priv->video_tee = gst_element_factory_make ("tee", NULL);
- gst_object_ref (priv->video_tee);
- gst_object_sink (priv->video_tee);
+ gst_object_ref_sink (priv->video_tee);
gst_bin_add (GST_BIN (priv->pipeline), priv->video_tee);
empathy_call_window_contents_cb (GtkAction *action,
EmpathyCallWindow *self)
{
- empathy_url_show (GTK_WIDGET (self), "ghelp:empathy?audio-video");
+ empathy_url_show (GTK_WIDGET (self), "help:empathy/audio-video");
}
static void
EmpathyCallWindow *self = data;
/* We don't want to hide the toolbar if we're not in a call, as
- * to show the call status all the time. */
+ * to show the call status all the time. Also don't hide if we're muted
+ * to prevent the awkward, talking when muted situation */
if (self->priv->call_state != CONNECTING &&
- self->priv->call_state != DISCONNECTED)
+ self->priv->call_state != DISCONNECTED &&
+ !self->priv->muted)
clutter_state_set_state (self->priv->transitions, "fade-out");
return TRUE;
}
}
-static void
-empathy_call_window_stage_allocation_changed_cb (ClutterActor *stage,
- GParamSpec *pspec,
- ClutterBindConstraint *constraint)
-{
- ClutterActorBox allocation;
-
- clutter_actor_get_allocation_box (stage, &allocation);
-
- clutter_bind_constraint_set_offset (constraint,
- allocation.y2 - allocation.y1 -
- FLOATING_TOOLBAR_SPACING - FLOATING_TOOLBAR_HEIGHT);
-}
-
static void
empathy_call_window_incoming_call_response_cb (GtkDialog *dialog,
gint response_id,
gchar *filename;
ClutterConstraint *constraint;
ClutterActor *remote_avatar;
- GtkStyleContext *context;
- GdkRGBA rgba;
- ClutterColor bg;
+ GtkCssProvider *provider;
+ ClutterColor black = { 0, 0, 0, 0 };
+ ClutterMargin overlay_margin = { OVERLAY_MARGIN, OVERLAY_MARGIN,
+ OVERLAY_MARGIN, OVERLAY_MARGIN };
priv = self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self,
EMPATHY_TYPE_CALL_WINDOW, EmpathyCallWindowPriv);
priv->settings = g_settings_new (EMPATHY_PREFS_CALL_SCHEMA);
+ priv->timer = g_timer_new ();
filename = empathy_file_lookup ("empathy-call-window.ui", "src");
gui = empathy_builder_get_file (filename,
"errors_vbox", &priv->errors_vbox,
"pane", &priv->pane,
"remote_user_name_toolbar", &priv->remote_user_name_toolbar,
+ "remote_user_status_toolbar", &priv->remote_user_status_toolbar,
"remote_user_avatar_toolbar", &priv->remote_user_avatar_toolbar,
"status_label", &priv->status_label,
"audiocall", &priv->audio_call_button,
"menupreviewswap", "activate", empathy_call_window_swap_camera_cb,
NULL);
+ /* FIXME: we should use a stock "OSD" style class for the toolbar,
+ * once it's available in GTK+/Adwaita.
+ */
+ provider = gtk_css_provider_new ();
+ gtk_css_provider_load_from_data (provider,
+ "#CallFloatingToolbar { border-radius: 6px; }", -1, NULL);
+ gtk_style_context_add_provider (
+ gtk_widget_get_style_context (priv->bottom_toolbar),
+ GTK_STYLE_PROVIDER (provider), GTK_STYLE_PROVIDER_PRIORITY_APPLICATION);
+ g_object_unref (provider);
+
gtk_action_set_sensitive (priv->menu_fullscreen, FALSE);
priv->camera_monitor = empathy_camera_monitor_dup_singleton ();
g_signal_connect (priv->camera_monitor, "removed",
G_CALLBACK (empathy_call_window_camera_removed_cb), self);
- priv->lock = g_mutex_new ();
+ g_mutex_init (&priv->lock);
gtk_container_add (GTK_CONTAINER (self), top_vbox);
priv->content_hbox = gtk_box_new (GTK_ORIENTATION_HORIZONTAL,
CONTENT_HBOX_SPACING);
- gtk_container_set_border_width (GTK_CONTAINER (priv->content_hbox),
- CONTENT_HBOX_BORDER_WIDTH);
gtk_box_pack_start (GTK_BOX (priv->pane), priv->content_hbox,
TRUE, TRUE, 0);
- /* avatar/video box */
- priv->video_layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
- CLUTTER_BIN_ALIGNMENT_CENTER);
+ /* main contents remote avatar/video box */
+ priv->video_layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_FILL,
+ CLUTTER_BIN_ALIGNMENT_FILL);
priv->video_box = clutter_box_new (priv->video_layout);
priv->video_container = gtk_clutter_embed_new ();
gtk_widget_set_size_request (priv->video_container,
- EMPATHY_VIDEO_WIDGET_DEFAULT_WIDTH, EMPATHY_VIDEO_WIDGET_DEFAULT_HEIGHT);
-
- /* Set the background color to that of the rest of the window */
- context = gtk_widget_get_style_context (priv->content_hbox);
- gtk_style_context_get_background_color (context,
- GTK_STATE_FLAG_NORMAL, &rgba);
- bg.red = CLAMP (rgba.red * 255.0, 0, 255);
- bg.green = CLAMP (rgba.green * 255.0, 0, 255);
- bg.blue = CLAMP (rgba.blue * 255.0, 0, 255);
- bg.alpha = CLAMP (rgba.alpha * 255.0, 0, 255);
+ REMOTE_VIDEO_DEFAULT_WIDTH, REMOTE_VIDEO_DEFAULT_HEIGHT);
+
+ /* Set the background black */
clutter_stage_set_color (
CLUTTER_STAGE (gtk_clutter_embed_get_stage (
GTK_CLUTTER_EMBED (priv->video_container))),
- &bg);
+ &black);
clutter_container_add (
CLUTTER_CONTAINER (gtk_clutter_embed_get_stage (
priv->remote_user_avatar_widget = gtk_image_new ();
remote_avatar = gtk_clutter_actor_new_with_contents (
priv->remote_user_avatar_widget);
+ make_background_transparent (GTK_CLUTTER_ACTOR (remote_avatar));
clutter_container_add_actor (CLUTTER_CONTAINER (priv->video_box),
remote_avatar);
+ /* create the overlay bin */
+ priv->overlay_layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
+ CLUTTER_BIN_ALIGNMENT_CENTER);
+ priv->overlay_bin = clutter_actor_new ();
+ clutter_actor_set_layout_manager (priv->overlay_bin, priv->overlay_layout);
+
+ clutter_actor_set_margin (priv->overlay_bin, &overlay_margin);
+
+ clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (priv->video_layout),
+ priv->overlay_bin,
+ CLUTTER_BIN_ALIGNMENT_FILL, CLUTTER_BIN_ALIGNMENT_FILL);
+
empathy_call_window_create_preview_rectangles (self);
gtk_box_pack_start (GTK_BOX (priv->content_hbox),
create_audio_input (self);
create_video_input (self);
- priv->floating_toolbar = empathy_rounded_actor_new ();
+ priv->floating_toolbar = gtk_clutter_actor_new ();
+ clutter_actor_set_reactive (priv->floating_toolbar, TRUE);
+ make_background_transparent (GTK_CLUTTER_ACTOR (priv->floating_toolbar));
gtk_widget_reparent (priv->bottom_toolbar,
gtk_clutter_actor_get_widget (GTK_CLUTTER_ACTOR (priv->floating_toolbar)));
- constraint = clutter_bind_constraint_new (
- gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (priv->video_container)),
- CLUTTER_BIND_Y, 0);
-
- clutter_actor_add_constraint (priv->floating_toolbar, constraint);
-
- g_signal_connect (
- gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (priv->video_container)),
- "notify::allocation",
- G_CALLBACK (empathy_call_window_stage_allocation_changed_cb),
- constraint);
+ clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (priv->overlay_layout),
+ priv->floating_toolbar,
+ CLUTTER_BIN_ALIGNMENT_CENTER, CLUTTER_BIN_ALIGNMENT_END);
- clutter_actor_set_size (priv->floating_toolbar,
- FLOATING_TOOLBAR_WIDTH, FLOATING_TOOLBAR_HEIGHT);
clutter_actor_set_opacity (priv->floating_toolbar, FLOATING_TOOLBAR_OPACITY);
- clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (priv->video_layout),
- priv->floating_toolbar,
- CLUTTER_BIN_ALIGNMENT_CENTER,
- CLUTTER_BIN_ALIGNMENT_END);
-
clutter_actor_raise_top (priv->floating_toolbar);
/* Transitions for the floating toolbar */
g_signal_connect (self, "motion-notify-event",
G_CALLBACK (empathy_call_window_motion_notify_cb), self);
- priv->timer = g_timer_new ();
-
g_object_ref (priv->ui_manager);
g_object_unref (gui);
{
const gchar *alias = empathy_contact_get_alias (contact);
const gchar *status = empathy_contact_get_status (contact);
- gchar *label;
- label = g_strdup_printf ("%s\n<small>%s</small>", alias, status);
- gtk_label_set_markup (GTK_LABEL (self->priv->remote_user_name_toolbar),
- label);
- g_free (label);
+ gtk_label_set_text (GTK_LABEL (self->priv->remote_user_name_toolbar), alias);
+
+ if (status != NULL) {
+ gchar *markup;
+
+ markup = g_markup_printf_escaped ("<small>%s</small>", status);
+ gtk_label_set_markup (GTK_LABEL (self->priv->remote_user_status_toolbar),
+ markup);
+ g_free (markup);
+ } else {
+ gtk_label_set_markup (GTK_LABEL (self->priv->remote_user_status_toolbar),
+ "");
+ }
}
static void
disconnect_video_output_motion_handler (self);
/* free any data held directly by the object here */
- g_mutex_free (priv->lock);
+ g_mutex_clear (&priv->lock);
g_timer_destroy (priv->timer);
{
g_return_if_fail (EMPATHY_IS_CALL_HANDLER (handler));
- tp_clear_object (&self->priv->handler);
- self->priv->handler = g_object_ref (handler);
- empathy_call_window_connect_handler (self);
-
empathy_window_present (GTK_WINDOW (self));
- empathy_call_window_restart_call (self);
+
+ if (self->priv->call_state == DISCONNECTED)
+ {
+ /* start a new call if one is not already in progress */
+ tp_clear_object (&self->priv->handler);
+ self->priv->handler = g_object_ref (handler);
+ empathy_call_window_connect_handler (self);
+
+ empathy_call_window_restart_call (self);
+ }
}
static void
if (could_reset_pipeline)
{
- g_mutex_lock (priv->lock);
+ g_mutex_lock (&priv->lock);
g_timer_stop (priv->timer);
g_source_remove (priv->timer_id);
priv->timer_id = 0;
- g_mutex_unlock (priv->lock);
+ g_mutex_unlock (&priv->lock);
if (!restart)
/* We are about to destroy the window, no need to update it or create
TpCallChannel *call;
gboolean can_send_video;
- if (state == TP_CALL_STATE_ENDED &&
- !tp_strdiff (reason, TP_ERROR_STR_INSUFFICIENT_BALANCE))
+ if (state == TP_CALL_STATE_ENDED)
{
- show_balance_error (self);
+ DEBUG ("Call ended: %s", (reason != NULL && reason[0] != '\0') ? reason : "unspecified reason");
+ empathy_call_window_disconnected (self, TRUE);
+ if (!tp_strdiff (reason, TP_ERROR_STR_INSUFFICIENT_BALANCE))
+ show_balance_error (self);
return;
}
g_object_unref (call);
- g_mutex_lock (priv->lock);
+ g_mutex_lock (&priv->lock);
priv->timer_id = g_timeout_add_seconds (1,
empathy_call_window_update_timer, self);
- g_mutex_unlock (priv->lock);
+ g_mutex_unlock (&priv->lock);
empathy_call_window_update_timer (self);
{
gtk_widget_hide (self->priv->remote_user_avatar_widget);
clutter_actor_show (self->priv->video_output);
- empathy_call_window_raise_actors (self);
+ clutter_actor_raise_top (self->priv->overlay_bin);
}
return FALSE;
GstPad *pad;
- g_mutex_lock (priv->lock);
+ g_mutex_lock (&priv->lock);
g_object_get (content, "media-type", &media_type, NULL);
}
- g_mutex_unlock (priv->lock);
+ g_mutex_unlock (&priv->lock);
return TRUE;
}
if (GST_PAD_LINK_FAILED (gst_pad_link (pad, sink)))
{
gst_bin_remove (GST_BIN (priv->pipeline), priv->audio_input);
+ gst_object_unref (pad);
g_warning ("Could not link audio source to farsight");
break;
}
+ gst_object_unref (pad);
if (gst_element_set_state (priv->audio_input, GST_STATE_PLAYING) == GST_STATE_CHANGE_FAILURE)
{
start_call (self);
}
}
- if (GST_MESSAGE_SRC (message) == GST_OBJECT (priv->video_preview_sink))
+ if (priv->video_preview_sink != NULL &&
+ GST_MESSAGE_SRC (message) == GST_OBJECT (priv->video_preview_sink))
{
gst_message_parse_state_changed (message, NULL, &newstate,
&pending);
GError *error = NULL;
GstElement *gst_error;
gchar *debug;
+ gchar *name;
gst_message_parse_error (message, &error, &debug);
gst_error = GST_ELEMENT (GST_MESSAGE_SRC (message));
g_message ("Element error: %s -- %s\n", error->message, debug);
- if (g_str_has_prefix (gst_element_get_name (gst_error),
- VIDEO_INPUT_ERROR_PREFIX))
+ name = gst_element_get_name (gst_error);
+ if (g_str_has_prefix (name, VIDEO_INPUT_ERROR_PREFIX))
{
/* Remove the video input and continue */
if (priv->video_input != NULL)
{
empathy_call_window_disconnected (self, TRUE);
}
+ g_free (name);
g_error_free (error);
g_free (debug);
}
{
EmpathyCallWindowPriv *priv = GET_PRIV (window);
- gtk_container_set_border_width (GTK_CONTAINER (priv->content_hbox),
- set_fullscreen ? 0 : CONTENT_HBOX_BORDER_WIDTH);
gtk_box_set_spacing (GTK_BOX (priv->content_hbox),
set_fullscreen ? 0 : CONTENT_HBOX_SPACING);
empathy_call_window_hangup_cb (gpointer object,
EmpathyCallWindow *self)
{
+ /* stopping the call will put it the ENDED state and
+ * from state_changed_cb we'll reconfigure the window
+ */
empathy_call_handler_stop_call (self->priv->handler);
-
- empathy_call_window_disconnected (self, TRUE);
}
static void