/*
* empathy-sound-manager.c - Various sound related utility functions.
- * Copyright (C) 2009 Collabora Ltd.
+ * Copyright (C) 2009-2010 Collabora Ltd.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
-#include <config.h>
-
+#include "config.h"
#include "empathy-sound-manager.h"
-#include <canberra-gtk.h>
#include <glib/gi18n-lib.h>
-#include <gtk/gtk.h>
+
+#include "empathy-gsettings.h"
+#include "empathy-utils.h"
#define DEBUG_FLAG EMPATHY_DEBUG_OTHER
-#include <libempathy/empathy-debug.h>
-#include <libempathy/empathy-gsettings.h>
-#include <libempathy/empathy-utils.h>
+#include "empathy-debug.h"
typedef struct {
EmpathySound sound_id;
struct _EmpathySoundManagerPrivate
{
- /* An hash table containing currently repeating sounds. The format is the
+ /* A hash table containing currently repeating sounds. The format is the
* following:
* Key: An EmpathySound
* Value : The EmpathyRepeatableSound associated with that EmpathySound. */
if (repeatable_sound->replay_timeout_id != 0)
g_source_remove (repeatable_sound->replay_timeout_id);
- g_signal_handlers_disconnect_by_func (repeatable_sound->widget,
- empathy_sound_widget_destroyed_cb, repeatable_sound);
+ if (repeatable_sound->widget != NULL)
+ {
+ g_signal_handlers_disconnect_by_func (repeatable_sound->widget,
+ empathy_sound_widget_destroyed_cb, repeatable_sound);
+ }
g_object_unref (repeatable_sound->self);
{
static EmpathySoundManager *manager = NULL;
- if (manager != NULL)
+ if (G_LIKELY (manager != NULL))
return g_object_ref (manager);
manager = g_object_new (EMPATHY_TYPE_SOUND_MANAGER, NULL);
gettext (entry->event_ca_description)) < 0)
goto failed;
- if (ca_gtk_proplist_set_for_widget (p, widget) < 0)
- goto failed;
+ if (widget != NULL)
+ {
+ if (ca_gtk_proplist_set_for_widget (p, widget) < 0)
+ goto failed;
+ }
ca_context_play_full (ca_gtk_context_get (), entry->sound_id, p, callback,
user_data);
ca_finish_callback_t callback,
gpointer user_data)
{
- g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+ g_return_val_if_fail (widget == NULL || GTK_IS_WIDGET (widget), FALSE);
g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
if (!empathy_sound_pref_is_enabled (self, sound_id))
GtkWidget *widget,
EmpathySound sound_id)
{
- g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+ g_return_val_if_fail (widget == NULL || GTK_IS_WIDGET (widget), FALSE);
g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
return empathy_sound_manager_play_full (self, widget, sound_id, NULL, NULL);
EmpathyRepeatableSound *repeatable_sound;
gboolean playing = FALSE;
- g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+ g_return_val_if_fail (widget == NULL || GTK_IS_WIDGET (widget), FALSE);
g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
if (!empathy_sound_pref_is_enabled (self, sound_id))
g_hash_table_insert (self->priv->repeating_sounds, GINT_TO_POINTER (sound_id),
repeatable_sound);
- g_signal_connect (G_OBJECT (widget), "destroy",
- G_CALLBACK (empathy_sound_widget_destroyed_cb),
- repeatable_sound);
+ if (widget != NULL)
+ {
+ g_signal_connect (G_OBJECT (widget), "destroy",
+ G_CALLBACK (empathy_sound_widget_destroyed_cb),
+ repeatable_sound);
+ }
playing = empathy_sound_play_internal (widget, sound_id, playing_finished_cb,
repeatable_sound);