#include "empathy-cell-renderer-activatable.h"
#include "empathy-ui-utils.h"
#include "empathy-gtk-enum-types.h"
-#include "empathy-gtk-marshal.h"
#define DEBUG_FLAG EMPATHY_DEBUG_CONTACT
#include <libempathy/empathy-debug.h>
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
- _empathy_gtk_marshal_VOID__OBJECT_STRING_STRING,
+ g_cclosure_marshal_generic,
G_TYPE_NONE,
3, EMPATHY_TYPE_CONTACT, G_TYPE_STRING, G_TYPE_STRING);