g_return_if_fail (EMPATHY_IS_SMILEY_MANAGER (manager));
/* From fd.o icon-naming spec */
- empathy_smiley_manager_add (manager, "face-angel", "O:-)", "O:)", NULL);
- empathy_smiley_manager_add (manager, "face-angry", "X-(", ":@", NULL);
- empathy_smiley_manager_add (manager, "face-cool", "B-)", "B-|", NULL);
- empathy_smiley_manager_add (manager, "face-crying", ":'(", NULL);
- empathy_smiley_manager_add (manager, "face-devilish", ">:-)", ">:)", NULL);
- empathy_smiley_manager_add (manager, "face-embarrassed",":-[", ":[", ":-$", ":$", NULL);
+
+ /* U+1F47C BABY ANGEL */
+ empathy_smiley_manager_add (manager, "face-angel", "👼", "O:-)", "O:)", NULL);
+ /* U+1F620 ANGRY FACE */
+ empathy_smiley_manager_add (manager, "face-angry", "😠", "X-(", ":@", NULL);
+ /* U+1F60E SMILING FACE WITH SUNGLASSES */
+ empathy_smiley_manager_add (manager, "face-cool", "😎", "B-)", "B-|", NULL);
+ /* U+1F62D LOUDLY CRYING FACE */
+ empathy_smiley_manager_add (manager, "face-crying", "😭", ":'(", NULL);
+ /* U+1F608 SMILING FACE WITH HORNS */
+ empathy_smiley_manager_add (manager, "face-devilish", "😈", ">:-)", ">:)", NULL);
+ /* U+1F633 FLUSHED FACE */
+ empathy_smiley_manager_add (manager, "face-embarrassed","😳", ":-[", ":[", ":-$", ":$", NULL);
+ /* no suitable character in unicode */
empathy_smiley_manager_add (manager, "face-glasses", "8-)", NULL);
- empathy_smiley_manager_add (manager, "face-kiss", ":-*", ":*", NULL);
- empathy_smiley_manager_add (manager, "face-laugh", ":-))", ":))", NULL);
- empathy_smiley_manager_add (manager, "face-monkey", ":-(|)", ":(|)", NULL);
- empathy_smiley_manager_add (manager, "face-plain", ":-|", ":|", NULL);
- empathy_smiley_manager_add (manager, "face-raspberry", ":-P", ":P", ":-p", ":p", NULL);
- empathy_smiley_manager_add (manager, "face-sad", ":-(", ":(", NULL);
- empathy_smiley_manager_add (manager, "face-sick", ":-&", ":&", NULL);
- empathy_smiley_manager_add (manager, "face-smile", ":-)", ":)", ":]", "=)", NULL);
- empathy_smiley_manager_add (manager, "face-smile-big", ":-D", ":D", ":-d", ":d", NULL);
- empathy_smiley_manager_add (manager, "face-smirk", ":-!", ":!", NULL);
- empathy_smiley_manager_add (manager, "face-surprise", ":-O", ":O", ":-o", ":o", NULL);
- empathy_smiley_manager_add (manager, "face-tired", "|-)", "|)", NULL);
- empathy_smiley_manager_add (manager, "face-uncertain", ":-/", ":/", ":-\\", ":\\", NULL);
- empathy_smiley_manager_add (manager, "face-wink", ";-)", ";)", NULL);
- empathy_smiley_manager_add (manager, "face-worried", ":-S", ":S", ":-s", ":s", NULL);
-
- empathy_smiley_manager_add (manager, "emblem-favorite", "<3", NULL);
+ /* U+1F618 FACE THROWING A KISS */
+ empathy_smiley_manager_add (manager, "face-kiss", "😘", ":-*", ":*", NULL);
+ /* U+1F604 SMILING FACE WITH OPEN MOUTH AND SMILING EYES" */
+ empathy_smiley_manager_add (manager, "face-laugh", "😄", ":-))", ":))", NULL);
+ /* U+1F435 MONKEY */
+ empathy_smiley_manager_add (manager, "face-monkey", "🐵", ":-(|)", ":(|)", NULL);
+ /* U+1F610 NEUTRAL FACE */
+ empathy_smiley_manager_add (manager, "face-plain", "😐", ":-|", ":|", NULL);
+ /* U+1F61B FACE WITH STUCK-OUT TONGUE */
+ empathy_smiley_manager_add (manager, "face-raspberry", "😛", ":-P", ":P", ":-p", ":p", NULL);
+ /* U+1F626 FROWING FACE WITH OPEN MOUTH */
+ empathy_smiley_manager_add (manager, "face-sad", "😦", ":-(", ":(", NULL);
+ /* U+1F635 DIZZY FACE */
+ empathy_smiley_manager_add (manager, "face-sick", "😵", ":-&", ":&", NULL);
+ /* U+1F603 SMILING FACE WITH OPEN MOUTH */
+ empathy_smiley_manager_add (manager, "face-smile", "😃", ":-)", ":)", ":]", "=)", NULL);
+ /* U+1F601 GRINNING FACE WITH SMILING EYES */
+ empathy_smiley_manager_add (manager, "face-smile-big", "😁", ":-D", ":D", ":-d", ":d", NULL);
+ /* U+1F60F SMIRKING FACE */
+ empathy_smiley_manager_add (manager, "face-smirk", "😏", ":-!", ":!", NULL);
+ /* U+1F632 ASTONISHED FACE */
+ empathy_smiley_manager_add (manager, "face-surprise", "😲", ":-O", ":O", ":-o", ":o", NULL);
+ /* U+1F62A SLEEPY FACE */
+ empathy_smiley_manager_add (manager, "face-tired", "😪", "|-)", "|)", NULL);
+ /* U+1F615 CONFUSED FACE */
+ empathy_smiley_manager_add (manager, "face-uncertain", "😕", ":-/", ":/", ":-\\", ":\\", NULL);
+ /* U+1F609 WINKING FACE */
+ empathy_smiley_manager_add (manager, "face-wink", "😉", ";-)", ";)", NULL);
+ /* U+1F61F WORRIED FACE */
+ empathy_smiley_manager_add (manager, "face-worried", "😟", ":-S", ":S", ":-s", ":s", NULL);
+ /* U+2764 HEAVY BLACK HEART */
+ empathy_smiley_manager_add (manager, "emblem-favorite", "❤", "<3", NULL);
}
static EmpathySmileyHit *