empathy-theme-boxes.c \
empathy-theme-irc.c \
empathy-theme-manager.c \
+ empathy-kludge-label.c \
empathy-ui-utils.c
libempathy_gtk_la_SOURCES = \
empathy-theme-boxes.h \
empathy-theme-irc.h \
empathy-theme-manager.h \
+ empathy-kludge-label.h \
empathy-ui-utils.h
check_c_sources = \
#include "empathy-avatar-chooser.h"
#include "empathy-avatar-image.h"
#include "empathy-ui-utils.h"
+#include "empathy-kludge-label.h"
#define DEBUG_FLAG EMPATHY_DEBUG_CONTACT
#include <libempathy/empathy-debug.h>
"hbox_presence", &information->hbox_presence,
"label_alias", &information->label_alias,
"image_state", &information->image_state,
- "label_status", &information->label_status,
"table_contact", &information->table_contact,
"vbox_avatar", &information->vbox_avatar,
"vbox_location", &information->vbox_location,
static void
contact_widget_contact_setup (EmpathyContactWidget *information)
{
+ /* Setup label_status as a KludgeLabel */
+ information->label_status = empathy_kludge_label_new ("");
+ gtk_box_pack_start (GTK_BOX (information->hbox_presence),
+ information->label_status, TRUE, TRUE, 0);
+ gtk_widget_show (information->label_status);
+
/* Setup account label/chooser */
if (information->flags & EMPATHY_CONTACT_WIDGET_EDIT_ACCOUNT)
{
</packing>
</child>
<child>
- <object class="GtkLabel" id="label_status">
- <property name="visible">True</property>
- <property name="can_focus">True</property>
- <property name="xalign">0</property>
- <property name="use_markup">True</property>
- <property name="wrap">True</property>
- <property name="selectable">True</property>
- </object>
- <packing>
- <property name="position">1</property>
- </packing>
+ <placeholder/>
</child>
</object>
<packing>