#include <libempathy/empathy-call-factory.h>
#include <libempathy/empathy-chatroom-manager.h>
#include <libempathy/empathy-account-manager.h>
+ #include <libempathy/empathy-debugger.h>
#include <libempathy/empathy-dispatcher.h>
#include <libempathy/empathy-dispatch-operation.h>
#include <libempathy/empathy-log-manager.h>
account = mc_account_create (profile);
mc_account_set_display_name (account, _("People nearby"));
-
+
nickname = e_contact_get (contact, E_CONTACT_NICKNAME);
first_name = e_contact_get (contact, E_CONTACT_GIVEN_NAME);
last_name = e_contact_get (contact, E_CONTACT_FAMILY_NAME);
email = e_contact_get (contact, E_CONTACT_EMAIL_1);
jid = e_contact_get (contact, E_CONTACT_IM_JABBER_HOME_1);
-
+
if (!tp_strdiff (nickname, "nickname")) {
g_free (nickname);
nickname = NULL;
gtk_widget_show (GTK_WIDGET (window));
}
+ #ifdef ENABLE_DEBUG
+ static void
+ default_log_handler (const gchar *log_domain,
+ GLogLevelFlags log_level,
+ const gchar *message,
+ gpointer user_data)
+ {
+ g_log_default_handler (log_domain, log_level, message, NULL);
+
+ /* G_LOG_DOMAIN = "empathy". No need to send empathy messages to the
+ * debugger as they already have in empathy_debug. */
+ if (log_level != G_LOG_LEVEL_DEBUG
+ || tp_strdiff (log_domain, G_LOG_DOMAIN)) {
+ EmpathyDebugger *dbg;
+ GTimeVal now;
+
+ dbg = empathy_debugger_get_singleton ();
+ g_get_current_time (&now);
+
+ empathy_debugger_add_message (dbg, &now, log_domain,
+ log_level, message);
+ }
+ }
+ #endif /* ENABLE_DEBUG */
+
int
main (int argc, char *argv[])
{
gtk_window_set_default_icon_name ("empathy");
textdomain (GETTEXT_PACKAGE);
+ #ifdef ENABLE_DEBUG
+ /* Set up debugger */
+ g_log_set_default_handler (default_log_handler, NULL);
+ #endif
+
/* Setting up the bacon connection */
startup_timestamp = get_startup_timestamp ();
connection = bacon_message_connection_new ("empathy");
(idle), TP_CONNECTION_PRESENCE_TYPE_OFFLINE) <= 0) {
empathy_idle_set_state (idle, MC_PRESENCE_AVAILABLE);
}
-
+
create_salut_account ();
/* Setting up UI */