"combobox_network", "changed", account_widget_irc_combobox_network_changed_cb,
NULL);
- g_object_ref (settings->vbox_settings);
- g_object_force_floating (G_OBJECT (settings->vbox_settings));
- g_object_unref (gui);
-
- return settings->vbox_settings;
+ return empathy_builder_unref_and_keep_widget (gui, settings->vbox_settings);
}
"checkbutton_discover-stun", "toggled", account_widget_sip_discover_stun_toggled_cb,
NULL);
- g_object_ref (settings->vbox_settings);
- g_object_force_floating (G_OBJECT (settings->vbox_settings));
- g_object_unref (gui);
-
- return settings->vbox_settings;
+ return empathy_builder_unref_and_keep_widget (gui, settings->vbox_settings);
}
accounts_widget_generic_setup (account, table_common_settings, table_advanced_settings);
- g_object_ref (widget);
- g_object_force_floating (G_OBJECT (widget));
- g_object_unref (gui);
-
- return widget;
+ return empathy_builder_unref_and_keep_widget (gui, widget);
}
GtkWidget *
g_object_unref (gui);
- g_object_ref (widget);
- g_object_force_floating (G_OBJECT (widget));
- g_object_unref (gui);
-
- return widget;
+ return empathy_builder_unref_and_keep_widget (gui, widget);
}
GtkWidget *
"button_forget",
"entry_password");
- g_object_ref (widget);
- g_object_force_floating (G_OBJECT (widget));
- g_object_unref (gui);
-
- return widget;
+ return empathy_builder_unref_and_keep_widget (gui, widget);
}
GtkWidget *
G_CALLBACK (account_widget_jabber_ssl_toggled_cb),
spinbutton_port);
- g_object_ref (widget);
- g_object_force_floating (G_OBJECT (widget));
- g_object_unref (gui);
-
- return widget;
+ return empathy_builder_unref_and_keep_widget (gui, widget);
}
GtkWidget *
"button_forget",
"entry_password");
- g_object_ref (widget);
- g_object_force_floating (G_OBJECT (widget));
- g_object_unref (gui);
-
- return widget;
+ return empathy_builder_unref_and_keep_widget (gui, widget);
}
GtkWidget *
"button_forget",
"entry_password");
- g_object_ref (widget);
- g_object_force_floating (G_OBJECT (widget));
- g_object_unref (gui);
-
- return widget;
+ return empathy_builder_unref_and_keep_widget (gui, widget);
}
GtkWidget *
"button_forget",
"entry_password");
- g_object_ref (widget);
- g_object_force_floating (G_OBJECT (widget));
- g_object_unref (gui);
-
- return widget;
+ return empathy_builder_unref_and_keep_widget (gui, widget);
}
GtkWidget *
"button_forget",
"entry_password");
- g_object_ref (widget);
- g_object_force_floating (G_OBJECT (widget));
- g_object_unref (gui);
-
- return widget;
+ return empathy_builder_unref_and_keep_widget (gui, widget);
}
contact_widget_set_contact (information, contact);
- g_object_ref (information->vbox_contact_widget);
- g_object_force_floating (G_OBJECT (information->vbox_contact_widget));
- g_object_unref (gui);
-
- return information->vbox_contact_widget;
+ return empathy_builder_unref_and_keep_widget (gui,
+ information->vbox_contact_widget);
}
EmpathyContact *
va_end (args);
}
+GtkWidget *
+empathy_builder_unref_and_keep_widget (GtkBuilder *gui,
+ GtkWidget *widget)
+{
+ /* On construction gui sinks the initial reference to widget. When gui
+ * is finalized it will drop its ref to widget. We take our own ref to
+ * prevent widget being finalised. The widget is forced to have a
+ * floating reference, like when it was initially unowned so that it can
+ * be used like any other GtkWidget. */
+
+ g_object_ref (widget);
+ g_object_force_floating (G_OBJECT (widget));
+ g_object_unref (gui);
+
+ return widget;
+}
+
const gchar *
empathy_icon_name_from_account (McAccount *account)
{
gpointer user_data,
gchar *first_object,
...);
+GtkWidget *empathy_builder_unref_and_keep_widget (GtkBuilder *gui,
+ GtkWidget *root);
/* Pixbufs */
const gchar * empathy_icon_name_from_account (McAccount *account);