return EMPATHY_CALL_FACTORY (call_factory);
}
-EmpathyCallHandler *
+void
empathy_call_factory_new_call (EmpathyCallFactory *factory,
EmpathyContact *contact)
{
EmpathyCallHandler *handler;
- g_return_val_if_fail (factory != NULL, NULL);
- g_return_val_if_fail (contact != NULL, NULL);
+ g_return_if_fail (factory != NULL);
+ g_return_if_fail (contact != NULL);
handler = empathy_call_handler_new_for_contact (contact);
g_signal_emit (G_OBJECT (factory), signals[NEW_CALL_HANDLER], 0,
handler, TRUE);
- return handler;
+ g_object_unref (handler);
}
-EmpathyCallHandler *
+void
empathy_call_factory_claim_channel (EmpathyCallFactory *factory,
EmpathyDispatchOperation *operation)
{
EmpathyCallHandler *handler;
EmpathyTpCall *call;
- g_return_val_if_fail (factory != NULL, NULL);
- g_return_val_if_fail (operation != NULL, NULL);
+ g_return_if_fail (factory != NULL);
+ g_return_if_fail (operation != NULL);
call = EMPATHY_TP_CALL (
empathy_dispatch_operation_get_channel_wrapper (operation));
g_signal_emit (G_OBJECT (factory), signals[NEW_CALL_HANDLER], 0,
handler, FALSE);
- return handler;
+ g_object_unref (handler);
}
EmpathyCallFactory *empathy_call_factory_get (void);
-EmpathyCallHandler *empathy_call_factory_new_call (
- EmpathyCallFactory *factory, EmpathyContact *contact);
+void empathy_call_factory_new_call (EmpathyCallFactory *factory,
+ EmpathyContact *contact);
-EmpathyCallHandler *empathy_call_factory_claim_channel (
- EmpathyCallFactory *factory, EmpathyDispatchOperation *operation);
+void empathy_call_factory_claim_channel (EmpathyCallFactory *factory,
+ EmpathyDispatchOperation *operation);
G_END_DECLS