#include <libempathy-gtk/empathy-sound.h>
#include <libempathy-gtk/empathy-ui-utils.h>
-#include <libmissioncontrol/mission-control.h>
-
#include "empathy-accounts-dialog.h"
#include "empathy-main-window.h"
#include "ephy-spinner.h"
typedef struct {
EmpathyContactListView *list_view;
EmpathyContactListStore *list_store;
- MissionControl *mc;
EmpathyAccountManager *account_manager;
EmpathyChatroomManager *chatroom_manager;
EmpathyEventManager *event_manager;
g_list_free (window->actions_connected);
- g_object_unref (window->mc);
g_object_unref (window->account_manager);
g_object_unref (window->list_store);
g_hash_table_destroy (window->errors);
gtk_action_set_visible (show_map_widget, FALSE);
#endif
- window->mc = empathy_mission_control_dup_singleton ();
window->account_manager = empathy_account_manager_dup_singleton ();
g_signal_connect (window->account_manager,
"account-connection-changed",
G_CALLBACK (main_window_connection_changed_cb), window);
- window->errors = g_hash_table_new_full (empathy_account_hash,
- empathy_account_equal,
+ window->errors = g_hash_table_new_full (g_direct_hash,
+ g_direct_equal,
g_object_unref,
NULL);
main_window_update_status (window, window->account_manager);
+ gtk_widget_show (window->window);
+
return window->window;
}