]> git.0d.be Git - empathy.git/blobdiff - src/empathy-call-window.c
Merge remote-tracking branch 'pochu/misc-fixes'
[empathy.git] / src / empathy-call-window.c
index 7ca69fafeadd6910f59c93a9ea2703e10bf247e7..2a92e947168b3d395cd17c253ed1de264d8d5039 100644 (file)
@@ -43,6 +43,7 @@
 #include <libempathy/empathy-camera-monitor.h>
 #include <libempathy/empathy-gsettings.h>
 #include <libempathy/empathy-tp-contact-factory.h>
+#include <libempathy/empathy-request-util.h>
 #include <libempathy/empathy-utils.h>
 
 #include <libempathy-gtk/empathy-avatar-image.h>
 #include "empathy-video-src.h"
 #include "empathy-mic-menu.h"
 #include "empathy-preferences.h"
+#include "empathy-rounded-actor.h"
+#include "empathy-rounded-rectangle.h"
+#include "empathy-rounded-texture.h"
+#include "empathy-camera-menu.h"
 
 #define CONTENT_HBOX_BORDER_WIDTH 6
 #define CONTENT_HBOX_SPACING 3
 #define CONTENT_HBOX_CHILDREN_PACKING_PADDING 3
 
 #define SELF_VIDEO_SECTION_WIDTH 120
-#define SELF_VIDEO_SECTION_HEIGTH 90
+#define SELF_VIDEO_SECTION_HEIGHT 90
+#define SELF_VIDEO_SECTION_MARGIN 10
 
 #define FLOATING_TOOLBAR_OPACITY 192
 #define FLOATING_TOOLBAR_WIDTH 280
@@ -98,11 +104,12 @@ enum {
 };
 
 typedef enum {
-  CONNECTING,
-  CONNECTED,
-  HELD,
-  DISCONNECTED,
-  REDIALING
+  RINGING,       /* Incoming call */
+  CONNECTING,    /* Outgoing call */
+  CONNECTED,     /* Connected */
+  HELD,          /* Connected, but on hold */
+  DISCONNECTED,  /* Disconnected */
+  REDIALING      /* Redialing (special case of CONNECTING) */
 } CallState;
 
 typedef enum {
@@ -110,6 +117,14 @@ typedef enum {
   CAMERA_STATE_ON,
 } CameraState;
 
+typedef enum {
+  PREVIEW_POS_NONE,
+  PREVIEW_POS_TOP_LEFT,
+  PREVIEW_POS_TOP_RIGHT,
+  PREVIEW_POS_BOTTOM_LEFT,
+  PREVIEW_POS_BOTTOM_RIGHT,
+} PreviewPosition;
+
 struct _EmpathyCallWindowPriv
 {
   gboolean dispose_has_run;
@@ -128,7 +143,19 @@ struct _EmpathyCallWindowPriv
    * alive only during call. */
   ClutterActor *video_output;
   ClutterActor *video_preview;
+  ClutterActor *drag_preview;
+  ClutterActor *preview_shown_button;
   ClutterActor *preview_hidden_button;
+  ClutterActor *preview_rectangle1;
+  ClutterActor *preview_rectangle2;
+  ClutterActor *preview_rectangle3;
+  ClutterActor *preview_rectangle4;
+  ClutterActor *preview_rectangle_box1;
+  ClutterActor *preview_rectangle_box2;
+  ClutterActor *preview_rectangle_box3;
+  ClutterActor *preview_rectangle_box4;
+  ClutterActor *preview_spinner_actor;
+  GtkWidget *preview_spinner_widget;
   GtkWidget *video_container;
   GtkWidget *remote_user_avatar_widget;
   GtkWidget *remote_user_avatar_toolbar;
@@ -145,6 +172,7 @@ struct _EmpathyCallWindowPriv
   ClutterActor *floating_toolbar;
   GtkWidget *pane;
   GtkAction *menu_fullscreen;
+  GtkAction *menu_swap_camera;
 
   ClutterState *transitions;
 
@@ -153,15 +181,29 @@ struct _EmpathyCallWindowPriv
   ClutterActor *video_box;
   ClutterLayoutManager *video_layout;
 
+  /* Coordinates of the preview drag event's start. */
+  PreviewPosition preview_pos;
+
   /* We keep a reference on the hbox which contains the main content so we can
      easilly repack everything when toggling fullscreen */
   GtkWidget *content_hbox;
 
+  /* These are used to accept or reject an incoming call when the status
+     is RINGING. */
+  GtkWidget *incoming_call_dialog;
+  TpyCallChannel *pending_channel;
+  TpChannelDispatchOperation *pending_cdo;
+  TpAddDispatchOperationContext *pending_context;
+
   gulong video_output_motion_handler_id;
   guint bus_message_source_id;
 
   gdouble volume;
 
+  /* String that contains the queued tones to send after the current ones
+     are sent */
+  GString *tones;
+  gboolean sending_tones;
   GtkWidget *dtmf_panel;
 
   /* Details vbox */
@@ -226,6 +268,7 @@ struct _EmpathyCallWindowPriv
 
   GSettings *settings;
   EmpathyMicMenu *mic_menu;
+  EmpathyCameraMenu *camera_menu;
 };
 
 #define GET_PRIV(o) (EMPATHY_CALL_WINDOW (o)->priv)
@@ -265,6 +308,8 @@ static gboolean empathy_call_window_video_output_motion_notify (
 static void empathy_call_window_video_menu_popup (EmpathyCallWindow *window,
   guint button);
 
+static void empathy_call_window_connect_handler (EmpathyCallWindow *self);
+
 static void empathy_call_window_dialpad_cb (GtkToggleToolButton *button,
   EmpathyCallWindow *window);
 
@@ -307,35 +352,72 @@ empathy_call_window_video_call_cb (GtkToggleToolButton *button,
 }
 
 static void
-dtmf_button_pressed_cb (GtkButton *button, EmpathyCallWindow *window)
+empathy_call_window_emit_tones (EmpathyCallWindow *self)
 {
-  EmpathyCallWindowPriv *priv = GET_PRIV (window);
-  TpyCallChannel *call;
+  TpChannel *channel;
+
+  if (tp_str_empty (self->priv->tones->str))
+    return;
+
+  g_object_get (self->priv->handler, "call-channel", &channel, NULL);
+
+  DEBUG ("Emitting multiple tones: %s", self->priv->tones->str);
+
+  tp_cli_channel_interface_dtmf_call_multiple_tones (channel, -1,
+      self->priv->tones->str,
+      NULL, NULL, NULL, NULL);
+
+  self->priv->sending_tones = TRUE;
+
+  g_string_set_size (self->priv->tones, 0);
+
+  g_object_unref (channel);
+}
+
+static void
+empathy_call_window_maybe_emit_tones (EmpathyCallWindow *self)
+{
+  if (self->priv->sending_tones)
+    return;
+
+  empathy_call_window_emit_tones (self);
+}
+
+static void
+empathy_call_window_tones_stopped_cb (TpChannel *proxy,
+    gboolean arg_cancelled,
+    gpointer user_data,
+    GObject *weak_object)
+{
+  EmpathyCallWindow *self = EMPATHY_CALL_WINDOW (user_data);
+
+  self->priv->sending_tones = FALSE;
+
+  empathy_call_window_emit_tones (self);
+}
+
+static void
+dtmf_button_pressed_cb (GtkButton *button,
+    EmpathyCallWindow *self)
+{
+  EmpathyCallWindowPriv *priv = GET_PRIV (self);
   GQuark button_quark;
   TpDTMFEvent event;
 
-  g_object_get (priv->handler, "call-channel", &call, NULL);
-
   button_quark = g_quark_from_static_string (EMPATHY_DTMF_BUTTON_ID);
   event = GPOINTER_TO_UINT (g_object_get_qdata (G_OBJECT (button),
     button_quark));
 
-  tpy_call_channel_dtmf_start_tone (call, event);
+  g_string_append_c (priv->tones, tp_dtmf_event_to_char (event));
 
-  g_object_unref (call);
+  empathy_call_window_maybe_emit_tones (self);
 }
 
+/* empathy_create_dtmf_dialpad() requires a callback, even if empty */
 static void
-dtmf_button_released_cb (GtkButton *button, EmpathyCallWindow *window)
+dtmf_button_released_cb (GtkButton *button,
+    EmpathyCallWindow *self)
 {
-  EmpathyCallWindowPriv *priv = GET_PRIV (window);
-  TpyCallChannel *call;
-
-  g_object_get (priv->handler, "call-channel", &call, NULL);
-
-  tpy_call_channel_dtmf_stop_tone (call);
-
-  g_object_unref (call);
 }
 
 static void
@@ -371,6 +453,17 @@ empathy_call_window_prefs_volume_changed_cb (GSettings *settings,
   empathy_call_window_mic_volume_changed (self);
 }
 
+static void
+empathy_call_window_raise_actors (EmpathyCallWindow *self)
+{
+  clutter_actor_raise_top (self->priv->floating_toolbar);
+
+  clutter_actor_raise_top (self->priv->preview_rectangle_box1);
+  clutter_actor_raise_top (self->priv->preview_rectangle_box2);
+  clutter_actor_raise_top (self->priv->preview_rectangle_box3);
+  clutter_actor_raise_top (self->priv->preview_rectangle_box4);
+}
+
 static void
 empathy_call_window_show_video_output (EmpathyCallWindow *self,
     gboolean show)
@@ -380,7 +473,7 @@ empathy_call_window_show_video_output (EmpathyCallWindow *self,
 
   gtk_widget_set_visible (self->priv->remote_user_avatar_widget, !show);
 
-  clutter_actor_raise_top (self->priv->floating_toolbar);
+  empathy_call_window_raise_actors (self);
 }
 
 static void
@@ -494,6 +587,67 @@ empathy_call_window_maximise_camera_cb (GtkAction *action,
   clutter_actor_hide (self->priv->preview_hidden_button);
 }
 
+static void
+empathy_call_window_swap_camera_cb (GtkAction *action,
+    EmpathyCallWindow *self)
+{
+  const GList *cameras, *l;
+  gchar *current_cam;
+
+  DEBUG ("Swapping the camera");
+
+  cameras = empathy_camera_monitor_get_cameras (self->priv->camera_monitor);
+  current_cam = empathy_video_src_dup_device (
+      EMPATHY_GST_VIDEO_SRC (self->priv->video_input));
+
+  for (l = cameras; l != NULL; l = l->next)
+    {
+      EmpathyCamera *camera = l->data;
+
+      if (!tp_strdiff (camera->device, current_cam))
+        {
+          EmpathyCamera *next;
+
+          if (l->next != NULL)
+            next = l->next->data;
+          else
+            next = cameras->data;
+
+          /* EmpathyCameraMenu will update itself and do the actual change
+           * for us */
+          g_settings_set_string (self->priv->settings,
+              EMPATHY_PREFS_CALL_CAMERA_DEVICE,
+              next->device);
+
+          break;
+        }
+    }
+
+  g_free (current_cam);
+}
+
+static void
+empathy_call_window_camera_added_cb (EmpathyCameraMonitor *monitor,
+    EmpathyCamera *camera,
+    EmpathyCallWindow *self)
+{
+  const GList *cameras = empathy_camera_monitor_get_cameras (monitor);
+
+  gtk_action_set_visible (self->priv->menu_swap_camera,
+      g_list_length ((GList *) cameras) >= 2);
+}
+
+static void
+empathy_call_window_camera_removed_cb (EmpathyCameraMonitor *monitor,
+    EmpathyCamera *camera,
+    EmpathyCallWindow *self)
+{
+  const GList *cameras = empathy_camera_monitor_get_cameras (monitor);
+
+  gtk_action_set_visible (self->priv->menu_swap_camera,
+      g_list_length ((GList *) cameras) >= 2);
+}
+
 static void
 empathy_call_window_preview_button_clicked_cb (GtkButton *button,
     EmpathyCallWindow *self)
@@ -520,46 +674,503 @@ empathy_call_window_preview_hidden_button_clicked_cb (GtkButton *button,
   gtk_menu_shell_select_first (GTK_MENU_SHELL (menu), FALSE);
 }
 
+static ClutterActor *
+empathy_call_window_create_preview_rectangle (EmpathyCallWindow *self,
+    ClutterActor **box,
+    ClutterBinAlignment x,
+    ClutterBinAlignment y)
+{
+  ClutterLayoutManager *layout1, *layout2;
+  ClutterActor *rectangle;
+  ClutterActor *box1, *box2;
+
+  layout1 = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
+      CLUTTER_BIN_ALIGNMENT_START);
+
+  box1 = clutter_box_new (layout1);
+
+  *box = box1;
+
+  rectangle = empathy_rounded_rectangle_new (
+      SELF_VIDEO_SECTION_WIDTH + 5,
+      SELF_VIDEO_SECTION_HEIGHT + 5);
+
+  clutter_actor_set_size (box1,
+      SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN,
+      SELF_VIDEO_SECTION_HEIGHT + 2 * SELF_VIDEO_SECTION_MARGIN +
+      FLOATING_TOOLBAR_HEIGHT + FLOATING_TOOLBAR_SPACING);
+
+  layout2 = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
+      CLUTTER_BIN_ALIGNMENT_CENTER);
+
+  /* We have a box with the margins and the video in the middle inside
+   * a bigger box with an extra bottom margin so we're not on top of
+   * the floating toolbar. */
+  box2 = clutter_box_new (layout2);
+
+  clutter_actor_set_size (box2,
+      SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN,
+      SELF_VIDEO_SECTION_HEIGHT + 2 * SELF_VIDEO_SECTION_MARGIN);
+
+  clutter_container_add_actor (CLUTTER_CONTAINER (box1), box2);
+  clutter_container_add_actor (CLUTTER_CONTAINER (box2), rectangle);
+
+  clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (self->priv->video_layout),
+      box1, x, y);
+
+  clutter_actor_hide (rectangle);
+
+  return rectangle;
+}
+
+static void
+empathy_call_window_create_preview_rectangles (EmpathyCallWindow *self)
+{
+  self->priv->preview_rectangle1 =
+      empathy_call_window_create_preview_rectangle (self,
+          &self->priv->preview_rectangle_box1,
+          CLUTTER_BIN_ALIGNMENT_START, CLUTTER_BIN_ALIGNMENT_START);
+  self->priv->preview_rectangle2 =
+      empathy_call_window_create_preview_rectangle (self,
+          &self->priv->preview_rectangle_box2,
+          CLUTTER_BIN_ALIGNMENT_START, CLUTTER_BIN_ALIGNMENT_END);
+  self->priv->preview_rectangle3 =
+      empathy_call_window_create_preview_rectangle (self,
+          &self->priv->preview_rectangle_box3,
+          CLUTTER_BIN_ALIGNMENT_END, CLUTTER_BIN_ALIGNMENT_START);
+  self->priv->preview_rectangle4 =
+      empathy_call_window_create_preview_rectangle (self,
+          &self->priv->preview_rectangle_box4,
+          CLUTTER_BIN_ALIGNMENT_END, CLUTTER_BIN_ALIGNMENT_END);
+}
+
+static void
+empathy_call_window_show_preview_rectangles (EmpathyCallWindow *self,
+    gboolean show)
+{
+  g_object_set (self->priv->preview_rectangle1, "visible", show, NULL);
+  g_object_set (self->priv->preview_rectangle2, "visible", show, NULL);
+  g_object_set (self->priv->preview_rectangle3, "visible", show, NULL);
+  g_object_set (self->priv->preview_rectangle4, "visible", show, NULL);
+}
+
+static void
+empathy_call_window_get_preview_coordinates (EmpathyCallWindow *self,
+    PreviewPosition pos,
+    guint *x,
+    guint *y)
+{
+  guint ret_x = 0, ret_y = 0;
+  ClutterGeometry box;
+
+  if (!clutter_actor_has_allocation (self->priv->video_box))
+    goto out;
+
+  clutter_actor_get_geometry (self->priv->video_box, &box);
+
+  switch (pos)
+    {
+      case PREVIEW_POS_TOP_LEFT:
+        ret_x = ret_y = SELF_VIDEO_SECTION_MARGIN;
+        break;
+      case PREVIEW_POS_TOP_RIGHT:
+        ret_x = box.width - SELF_VIDEO_SECTION_MARGIN
+            - SELF_VIDEO_SECTION_WIDTH;
+        ret_y = SELF_VIDEO_SECTION_MARGIN;
+        break;
+      case PREVIEW_POS_BOTTOM_LEFT:
+        ret_x = SELF_VIDEO_SECTION_MARGIN;
+        ret_y = box.height - SELF_VIDEO_SECTION_MARGIN
+            - SELF_VIDEO_SECTION_HEIGHT
+            - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING;
+        break;
+      case PREVIEW_POS_BOTTOM_RIGHT:
+        ret_x = box.width - SELF_VIDEO_SECTION_MARGIN
+            - SELF_VIDEO_SECTION_WIDTH;
+        ret_y = box.height - SELF_VIDEO_SECTION_MARGIN
+            - SELF_VIDEO_SECTION_HEIGHT - FLOATING_TOOLBAR_HEIGHT
+            - FLOATING_TOOLBAR_SPACING;
+        break;
+      default:
+        g_warn_if_reached ();
+    }
+
+out:
+  if (x != NULL)
+    *x = ret_x;
+
+  if (y != NULL)
+    *y = ret_y;
+}
+
+static PreviewPosition
+empathy_call_window_get_preview_position (EmpathyCallWindow *self,
+    gfloat event_x,
+    gfloat event_y)
+{
+  ClutterGeometry box;
+  PreviewPosition pos = PREVIEW_POS_NONE;
+
+  if (!clutter_actor_has_allocation (self->priv->video_box))
+    return pos;
+
+  clutter_actor_get_geometry (self->priv->video_box, &box);
+
+  if (0 + SELF_VIDEO_SECTION_MARGIN <= event_x &&
+      event_x <= (0 + SELF_VIDEO_SECTION_MARGIN + (gint) SELF_VIDEO_SECTION_WIDTH) &&
+      0 + SELF_VIDEO_SECTION_MARGIN <= event_y &&
+      event_y <= (0 + SELF_VIDEO_SECTION_MARGIN + (gint) SELF_VIDEO_SECTION_HEIGHT))
+    {
+      pos = PREVIEW_POS_TOP_LEFT;
+    }
+  else if (box.width - SELF_VIDEO_SECTION_MARGIN >= event_x &&
+      event_x >= (box.width - SELF_VIDEO_SECTION_MARGIN - (gint) SELF_VIDEO_SECTION_WIDTH) &&
+      0 + SELF_VIDEO_SECTION_MARGIN <= event_y &&
+      event_y <= (0 + SELF_VIDEO_SECTION_MARGIN + (gint) SELF_VIDEO_SECTION_HEIGHT))
+    {
+      pos = PREVIEW_POS_TOP_RIGHT;
+    }
+  else if (0 + SELF_VIDEO_SECTION_MARGIN <= event_x &&
+      event_x <= (0 + SELF_VIDEO_SECTION_MARGIN + (gint) SELF_VIDEO_SECTION_WIDTH) &&
+      box.height - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING >= event_y &&
+      event_y >= (box.height - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING - (gint) SELF_VIDEO_SECTION_HEIGHT))
+    {
+      pos = PREVIEW_POS_BOTTOM_LEFT;
+    }
+  else if (box.width - SELF_VIDEO_SECTION_MARGIN >= event_x &&
+      event_x >= (box.width - SELF_VIDEO_SECTION_MARGIN - (gint) SELF_VIDEO_SECTION_WIDTH) &&
+      box.height - SELF_VIDEO_SECTION_MARGIN - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING >= event_y &&
+      event_y >= (box.height - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING - (gint) SELF_VIDEO_SECTION_HEIGHT))
+    {
+      pos = PREVIEW_POS_BOTTOM_RIGHT;
+    }
+
+  return pos;
+}
+
+static ClutterActor *
+empathy_call_window_get_preview_rectangle (EmpathyCallWindow *self,
+    PreviewPosition pos)
+{
+  ClutterActor *rectangle;
+
+  switch (pos)
+    {
+      case PREVIEW_POS_TOP_LEFT:
+        rectangle = self->priv->preview_rectangle1;
+        break;
+      case PREVIEW_POS_TOP_RIGHT:
+        rectangle = self->priv->preview_rectangle3;
+        break;
+      case PREVIEW_POS_BOTTOM_LEFT:
+        rectangle = self->priv->preview_rectangle2;
+        break;
+      case PREVIEW_POS_BOTTOM_RIGHT:
+        rectangle = self->priv->preview_rectangle4;
+        break;
+      default:
+        rectangle = NULL;
+    }
+
+  return rectangle;
+}
+
+static void
+empathy_call_window_move_video_preview (EmpathyCallWindow *self,
+    PreviewPosition pos)
+{
+  ClutterBinLayout *layout = CLUTTER_BIN_LAYOUT (self->priv->video_layout);
+
+  DEBUG ("moving the video preview to %d", pos);
+
+  self->priv->preview_pos = pos;
+
+  switch (pos)
+    {
+      case PREVIEW_POS_TOP_LEFT:
+        clutter_bin_layout_set_alignment (layout,
+            self->priv->video_preview,
+            CLUTTER_BIN_ALIGNMENT_START,
+            CLUTTER_BIN_ALIGNMENT_START);
+        break;
+      case PREVIEW_POS_TOP_RIGHT:
+        clutter_bin_layout_set_alignment (layout,
+            self->priv->video_preview,
+            CLUTTER_BIN_ALIGNMENT_END,
+            CLUTTER_BIN_ALIGNMENT_START);
+        break;
+      case PREVIEW_POS_BOTTOM_LEFT:
+        clutter_bin_layout_set_alignment (layout,
+            self->priv->video_preview,
+            CLUTTER_BIN_ALIGNMENT_START,
+            CLUTTER_BIN_ALIGNMENT_END);
+        break;
+      case PREVIEW_POS_BOTTOM_RIGHT:
+        clutter_bin_layout_set_alignment (layout,
+            self->priv->video_preview,
+            CLUTTER_BIN_ALIGNMENT_END,
+            CLUTTER_BIN_ALIGNMENT_END);
+        break;
+      default:
+        g_warn_if_reached ();
+    }
+
+  g_settings_set_enum (self->priv->settings, "camera-position", pos);
+}
+
+static void
+empathy_call_window_highlight_preview_rectangle (EmpathyCallWindow *self,
+    PreviewPosition pos)
+{
+  ClutterActor *rectangle;
+
+  rectangle = empathy_call_window_get_preview_rectangle (self, pos);
+
+  empathy_rounded_rectangle_set_border_width (
+      EMPATHY_ROUNDED_RECTANGLE (rectangle), 5);
+  empathy_rounded_rectangle_set_border_color (
+      EMPATHY_ROUNDED_RECTANGLE (rectangle), CLUTTER_COLOR_Red);
+}
+
+static void
+empathy_call_window_darken_preview_rectangle (EmpathyCallWindow *self,
+    ClutterActor *rectangle)
+{
+  empathy_rounded_rectangle_set_border_width (
+      EMPATHY_ROUNDED_RECTANGLE (rectangle), 1);
+  empathy_rounded_rectangle_set_border_color (
+      EMPATHY_ROUNDED_RECTANGLE (rectangle), CLUTTER_COLOR_Black);
+}
+
+static void
+empathy_call_window_darken_preview_rectangles (EmpathyCallWindow *self)
+{
+  ClutterActor *rectangle;
+
+  rectangle = empathy_call_window_get_preview_rectangle (self,
+      self->priv->preview_pos);
+
+  /* We don't want to darken the rectangle where the preview
+   * currently is. */
+
+  if (self->priv->preview_rectangle1 != rectangle)
+    empathy_call_window_darken_preview_rectangle (self,
+        self->priv->preview_rectangle1);
+
+  if (self->priv->preview_rectangle2 != rectangle)
+    empathy_call_window_darken_preview_rectangle (self,
+        self->priv->preview_rectangle2);
+
+  if (self->priv->preview_rectangle3 != rectangle)
+    empathy_call_window_darken_preview_rectangle (self,
+        self->priv->preview_rectangle3);
+
+  if (self->priv->preview_rectangle4 != rectangle)
+    empathy_call_window_darken_preview_rectangle (self,
+        self->priv->preview_rectangle4);
+}
+
+static void
+empathy_call_window_preview_on_drag_begin_cb (ClutterDragAction *action,
+    ClutterActor *actor,
+    gfloat event_x,
+    gfloat event_y,
+    ClutterModifierType modifiers,
+    EmpathyCallWindow *self)
+{
+  ClutterActor *stage = clutter_actor_get_stage (actor);
+  gfloat rel_x, rel_y;
+
+  self->priv->drag_preview = clutter_clone_new (actor);
+
+  clutter_container_add_actor (CLUTTER_CONTAINER (stage),
+      self->priv->drag_preview);
+
+  clutter_actor_transform_stage_point (actor, event_x, event_y,
+      &rel_x, &rel_y);
+
+  clutter_actor_set_position (self->priv->drag_preview,
+      event_x - rel_x, event_y - rel_y);
+
+  clutter_drag_action_set_drag_handle (action,
+      self->priv->drag_preview);
+
+  clutter_actor_set_opacity (actor, 0);
+  clutter_actor_hide (self->priv->preview_shown_button);
+
+  empathy_call_window_show_preview_rectangles (self, TRUE);
+  empathy_call_window_darken_preview_rectangles (self);
+}
+
+static void
+empathy_call_window_on_animation_completed_cb (ClutterAnimation *animation,
+    ClutterActor *actor)
+{
+  clutter_actor_set_opacity (actor, 255);
+}
+
+static void
+empathy_call_window_preview_on_drag_end_cb (ClutterDragAction *action,
+    ClutterActor *actor,
+    gfloat event_x,
+    gfloat event_y,
+    ClutterModifierType modifiers,
+    EmpathyCallWindow *self)
+{
+  PreviewPosition pos;
+  guint x, y;
+
+  /* Get the position before destroying the drag actor, otherwise the
+   * preview_box allocation won't be valid and we won't be able to
+   * calculate the position. */
+  pos = empathy_call_window_get_preview_position (self, event_x, event_y);
+
+  empathy_call_window_get_preview_coordinates (self,
+      pos != PREVIEW_POS_NONE ? pos : self->priv->preview_pos,
+      &x, &y);
+
+  /* Move the preview to the destination and destroy it afterwards */
+  clutter_actor_animate (self->priv->drag_preview, CLUTTER_LINEAR, 500,
+      "x", (gfloat) x,
+      "y", (gfloat) y,
+      "signal-swapped-after::completed",
+        clutter_actor_destroy, self->priv->drag_preview,
+      "signal-swapped-after::completed",
+        clutter_actor_show, self->priv->preview_shown_button,
+      "signal::completed",
+        empathy_call_window_on_animation_completed_cb, actor,
+      NULL);
+
+  self->priv->drag_preview = NULL;
+
+  if (pos != PREVIEW_POS_NONE)
+    empathy_call_window_move_video_preview (self, pos);
+
+  empathy_call_window_show_preview_rectangles (self, FALSE);
+}
+
+static void
+empathy_call_window_preview_on_drag_motion_cb (ClutterDragAction *action,
+    ClutterActor *actor,
+    gfloat delta_x,
+    gfloat delta_y,
+    EmpathyCallWindow *self)
+{
+  PreviewPosition pos;
+  gfloat event_x, event_y;
+
+  clutter_drag_action_get_motion_coords (action, &event_x, &event_y);
+
+  pos = empathy_call_window_get_preview_position (self, event_x, event_y);
+
+  if (pos != PREVIEW_POS_NONE)
+    empathy_call_window_highlight_preview_rectangle (self, pos);
+  else
+    empathy_call_window_darken_preview_rectangles (self);
+}
+
+static gboolean
+empathy_call_window_preview_enter_event_cb (ClutterActor *actor,
+    ClutterCrossingEvent *event,
+    EmpathyCallWindow *self)
+{
+  ClutterActor *rectangle;
+
+  rectangle = empathy_call_window_get_preview_rectangle (self,
+      self->priv->preview_pos);
+
+  empathy_call_window_highlight_preview_rectangle (self,
+      self->priv->preview_pos);
+
+  clutter_actor_show (rectangle);
+
+  return FALSE;
+}
+
+static gboolean
+empathy_call_window_preview_leave_event_cb (ClutterActor *actor,
+    ClutterCrossingEvent *event,
+    EmpathyCallWindow *self)
+{
+  ClutterActor *rectangle;
+
+  rectangle = empathy_call_window_get_preview_rectangle (self,
+      self->priv->preview_pos);
+
+  empathy_call_window_darken_preview_rectangle (self, rectangle);
+
+  clutter_actor_hide (rectangle);
+
+  return FALSE;
+}
+
 static void
 create_video_preview (EmpathyCallWindow *self)
 {
   EmpathyCallWindowPriv *priv = GET_PRIV (self);
-  ClutterLayoutManager *layout, *layout_center;
+  ClutterLayoutManager *layout, *layout_center, *layout_end;
   ClutterActor *preview;
   ClutterActor *box;
   ClutterActor *b;
+  ClutterAction *action;
   GtkWidget *button;
+  PreviewPosition pos;
+  GdkRGBA transparent = { 0., 0., 0., 0. };
 
   g_assert (priv->video_preview == NULL);
 
-  preview = clutter_texture_new ();
+  pos = g_settings_get_enum (priv->settings, "camera-position");
+
+  preview = empathy_rounded_texture_new ();
   clutter_actor_set_size (preview,
-      SELF_VIDEO_SECTION_WIDTH, SELF_VIDEO_SECTION_HEIGTH);
+      SELF_VIDEO_SECTION_WIDTH, SELF_VIDEO_SECTION_HEIGHT);
   priv->video_preview_sink = clutter_gst_video_sink_new (
       CLUTTER_TEXTURE (preview));
 
-  /* Flip the video preview */
-  clutter_actor_set_rotation (preview,
-      CLUTTER_Y_AXIS,
-      180,
-      SELF_VIDEO_SECTION_WIDTH * 0.5,
-      0.0,
-      0.0);
-
   /* Add a little offset to the video preview */
-  layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_END,
+  layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
       CLUTTER_BIN_ALIGNMENT_START);
   priv->video_preview = clutter_box_new (layout);
   clutter_actor_set_size (priv->video_preview,
-      SELF_VIDEO_SECTION_WIDTH + 10, SELF_VIDEO_SECTION_HEIGTH + 10);
-
+      SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN,
+      SELF_VIDEO_SECTION_HEIGHT + 2 * SELF_VIDEO_SECTION_MARGIN +
+      FLOATING_TOOLBAR_HEIGHT + FLOATING_TOOLBAR_SPACING);
+
+  /* Spinner for when changing the camera device */
+  priv->preview_spinner_widget = gtk_spinner_new ();
+  priv->preview_spinner_actor = empathy_rounded_actor_new ();
+  empathy_rounded_actor_set_round_factor (
+      EMPATHY_ROUNDED_ACTOR (priv->preview_spinner_actor), 16);
+
+  g_object_set (priv->preview_spinner_widget, "expand", TRUE, NULL);
+  gtk_widget_override_background_color (
+      gtk_clutter_actor_get_widget (
+          GTK_CLUTTER_ACTOR (priv->preview_spinner_actor)),
+      GTK_STATE_FLAG_NORMAL, &transparent);
+  gtk_widget_show (priv->preview_spinner_widget);
+
+  gtk_container_add (
+      GTK_CONTAINER (gtk_clutter_actor_get_widget (
+          GTK_CLUTTER_ACTOR (priv->preview_spinner_actor))),
+      priv->preview_spinner_widget);
+  clutter_actor_set_size (priv->preview_spinner_actor,
+      SELF_VIDEO_SECTION_WIDTH, SELF_VIDEO_SECTION_HEIGHT);
+  clutter_actor_set_opacity (priv->preview_spinner_actor, 128);
+  clutter_actor_hide (priv->preview_spinner_actor);
+
+  /* We have a box with the margins and the video in the middle inside
+   * a bigger box with an extra bottom margin so we're not on top of
+   * the floating toolbar. */
   layout_center = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
       CLUTTER_BIN_ALIGNMENT_CENTER);
   box = clutter_box_new (layout_center);
   clutter_actor_set_size (box,
-      SELF_VIDEO_SECTION_WIDTH, SELF_VIDEO_SECTION_HEIGTH);
+      SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN,
+      SELF_VIDEO_SECTION_HEIGHT + 2 * SELF_VIDEO_SECTION_MARGIN);
 
   clutter_container_add_actor (CLUTTER_CONTAINER (box), preview);
+  clutter_container_add_actor (CLUTTER_CONTAINER (box),
+      priv->preview_spinner_actor);
   clutter_container_add_actor (CLUTTER_CONTAINER (priv->video_preview), box);
 
   g_object_set (priv->video_preview_sink,
@@ -570,12 +1181,21 @@ create_video_preview (EmpathyCallWindow *self)
   /* Translators: this is an "Info" label. It should be as short
    * as possible. */
   button = gtk_button_new_with_label (_("i"));
-  b = gtk_clutter_actor_new_with_contents (button);
+  priv->preview_shown_button = b = empathy_rounded_actor_new ();
+  gtk_container_add (
+      GTK_CONTAINER (gtk_clutter_actor_get_widget (GTK_CLUTTER_ACTOR (b))),
+      button);
+  clutter_actor_set_size (b, 24, 24);
 
-  clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (layout_center),
-      b,
-      CLUTTER_BIN_ALIGNMENT_END,
+  layout_end = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_END,
       CLUTTER_BIN_ALIGNMENT_END);
+  box = clutter_box_new (layout_end);
+  clutter_actor_set_size (box,
+      SELF_VIDEO_SECTION_WIDTH,
+      SELF_VIDEO_SECTION_HEIGHT + SELF_VIDEO_SECTION_MARGIN);
+
+  clutter_container_add_actor (CLUTTER_CONTAINER (box), b);
+  clutter_container_add_actor (CLUTTER_CONTAINER (priv->video_preview), box);
 
   g_signal_connect (button, "clicked",
       G_CALLBACK (empathy_call_window_preview_button_clicked_cb),
@@ -584,14 +1204,20 @@ create_video_preview (EmpathyCallWindow *self)
   /* Translators: this is an "Info" label. It should be as short
    * as possible. */
   button = gtk_button_new_with_label (_("i"));
-  priv->preview_hidden_button =
-      gtk_clutter_actor_new_with_contents (button);
+  b = empathy_rounded_actor_new ();
+  gtk_container_add (
+      GTK_CONTAINER (gtk_clutter_actor_get_widget (GTK_CLUTTER_ACTOR (b))),
+      button);
+  clutter_actor_set_size (b, 24, 24);
+  priv->preview_hidden_button = b;
 
   clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (priv->video_layout),
       priv->preview_hidden_button,
       CLUTTER_BIN_ALIGNMENT_START,
       CLUTTER_BIN_ALIGNMENT_END);
 
+  self->priv->preview_pos = PREVIEW_POS_BOTTOM_LEFT;
+
   clutter_actor_hide (priv->preview_hidden_button);
 
   g_signal_connect (button, "clicked",
@@ -602,26 +1228,64 @@ create_video_preview (EmpathyCallWindow *self)
       priv->video_preview,
       CLUTTER_BIN_ALIGNMENT_START,
       CLUTTER_BIN_ALIGNMENT_END);
+
+  empathy_call_window_move_video_preview (self, pos);
+
+  action = clutter_drag_action_new ();
+  g_signal_connect (action, "drag-begin",
+      G_CALLBACK (empathy_call_window_preview_on_drag_begin_cb), self);
+  g_signal_connect (action, "drag-end",
+      G_CALLBACK (empathy_call_window_preview_on_drag_end_cb), self);
+  g_signal_connect (action, "drag-motion",
+      G_CALLBACK (empathy_call_window_preview_on_drag_motion_cb), self);
+
+  g_signal_connect (preview, "enter-event",
+      G_CALLBACK (empathy_call_window_preview_enter_event_cb), self);
+  g_signal_connect (preview, "leave-event",
+      G_CALLBACK (empathy_call_window_preview_leave_event_cb), self);
+
+  clutter_actor_add_action (preview, action);
+  clutter_actor_set_reactive (preview, TRUE);
+  clutter_actor_set_reactive (priv->preview_shown_button, TRUE);
 }
 
 static void
-play_camera (EmpathyCallWindow *window,
+empathy_call_window_start_camera_spinning (EmpathyCallWindow *self)
+{
+  clutter_actor_show (self->priv->preview_spinner_actor);
+  gtk_spinner_start (GTK_SPINNER (self->priv->preview_spinner_widget));
+}
+
+static void
+empathy_call_window_stop_camera_spinning (EmpathyCallWindow *self)
+{
+  clutter_actor_hide (self->priv->preview_spinner_actor);
+  gtk_spinner_stop (GTK_SPINNER (self->priv->preview_spinner_widget));
+}
+
+void
+empathy_call_window_play_camera (EmpathyCallWindow *self,
     gboolean play)
 {
-  EmpathyCallWindowPriv *priv = GET_PRIV (window);
+  EmpathyCallWindowPriv *priv = GET_PRIV (self);
   GstElement *preview;
   GstState state;
 
   if (priv->video_preview == NULL)
     {
-      create_video_preview (window);
-      add_video_preview_to_pipeline (window);
+      create_video_preview (self);
+      add_video_preview_to_pipeline (self);
     }
 
   if (play)
-    state = GST_STATE_PLAYING;
+    {
+      state = GST_STATE_PLAYING;
+    }
   else
-    state = GST_STATE_NULL;
+    {
+      empathy_call_window_start_camera_spinning (self);
+      state = GST_STATE_NULL;
+    }
 
   preview = priv->video_preview_sink;
 
@@ -641,8 +1305,9 @@ display_video_preview (EmpathyCallWindow *self,
       /* Display the video preview */
       DEBUG ("Show video preview");
 
-      play_camera (self, TRUE);
+      empathy_call_window_play_camera (self, TRUE);
       clutter_actor_show (priv->video_preview);
+      clutter_actor_raise_top (priv->floating_toolbar);
     }
   else
     {
@@ -652,7 +1317,7 @@ display_video_preview (EmpathyCallWindow *self,
       if (priv->video_preview != NULL)
         {
           clutter_actor_hide (priv->video_preview);
-          play_camera (self, FALSE);
+          empathy_call_window_play_camera (self, FALSE);
         }
     }
 }
@@ -665,6 +1330,9 @@ empathy_call_window_set_state_connecting (EmpathyCallWindow *window)
   empathy_call_window_status_message (window, _("Connecting…"));
   priv->call_state = CONNECTING;
 
+  /* Show the toolbar */
+  clutter_state_set_state (priv->transitions, "fade-in");
+
   if (priv->outgoing)
     empathy_sound_manager_start_playing (priv->sound_mgr, GTK_WIDGET (window),
         EMPATHY_SOUND_PHONE_OUTGOING, MS_BETWEEN_RING);
@@ -781,7 +1449,11 @@ empathy_call_window_toolbar_timeout (gpointer data)
 {
   EmpathyCallWindow *self = data;
 
-  clutter_state_set_state (self->priv->transitions, "fade-out");
+  /* We don't want to hide the toolbar if we're not in a call, as
+   * to show the call status all the time. */
+  if (self->priv->call_state != CONNECTING &&
+      self->priv->call_state != DISCONNECTED)
+    clutter_state_set_state (self->priv->transitions, "fade-out");
 
   return TRUE;
 }
@@ -838,19 +1510,118 @@ empathy_call_window_destroyed_cb (GtkWidget *object,
 }
 
 static void
-empathy_call_window_video_box_allocation_changed_cb (ClutterActor *video_box,
+empathy_call_window_stage_allocation_changed_cb (ClutterActor *stage,
     GParamSpec *pspec,
     ClutterBindConstraint *constraint)
 {
   ClutterActorBox allocation;
 
-  clutter_actor_get_allocation_box (video_box, &allocation);
+  clutter_actor_get_allocation_box (stage, &allocation);
 
   clutter_bind_constraint_set_offset (constraint,
       allocation.y2 - allocation.y1 -
       FLOATING_TOOLBAR_SPACING - FLOATING_TOOLBAR_HEIGHT);
 }
 
+static void
+empathy_call_window_incoming_call_response_cb (GtkDialog *dialog,
+    gint response_id,
+    EmpathyCallWindow *self)
+{
+  switch (response_id)
+    {
+      case GTK_RESPONSE_ACCEPT:
+        tp_channel_dispatch_operation_handle_with_async (
+            self->priv->pending_cdo, EMPATHY_CALL_BUS_NAME, NULL, NULL);
+
+        tp_clear_object (&self->priv->pending_cdo);
+        tp_clear_object (&self->priv->pending_channel);
+        tp_clear_object (&self->priv->pending_context);
+
+        break;
+      case GTK_RESPONSE_CANCEL:
+        tp_channel_dispatch_operation_close_channels_async (
+            self->priv->pending_cdo, NULL, NULL);
+
+        empathy_call_window_status_message (self, _("Disconnected"));
+        self->priv->call_state = DISCONNECTED;
+        break;
+      default:
+        g_warn_if_reached ();
+    }
+}
+
+static void
+empathy_call_window_set_state_ringing (EmpathyCallWindow *self)
+{
+  gboolean video;
+
+  g_assert (self->priv->call_state != CONNECTED);
+
+  video = tpy_call_channel_has_initial_video (self->priv->pending_channel);
+
+  empathy_call_window_status_message (self, _("Incoming call"));
+  self->priv->call_state = RINGING;
+
+  self->priv->incoming_call_dialog = gtk_message_dialog_new (
+      GTK_WINDOW (self), GTK_DIALOG_MODAL,
+      GTK_MESSAGE_QUESTION, GTK_BUTTONS_NONE,
+      video ? _("Incoming video call from %s") : _("Incoming call from %s"),
+      empathy_contact_get_alias (self->priv->contact));
+
+  gtk_dialog_add_buttons (GTK_DIALOG (self->priv->incoming_call_dialog),
+      _("Reject"), GTK_RESPONSE_CANCEL,
+      _("Answer"), GTK_RESPONSE_ACCEPT,
+      NULL);
+
+  g_signal_connect (self->priv->incoming_call_dialog, "response",
+      G_CALLBACK (empathy_call_window_incoming_call_response_cb), self);
+  gtk_widget_show (self->priv->incoming_call_dialog);
+}
+
+static void
+empathy_call_window_cdo_invalidated_cb (TpProxy *channel,
+    guint domain,
+    gint code,
+    gchar *message,
+    EmpathyCallWindow *self)
+{
+  tp_clear_object (&self->priv->pending_cdo);
+  tp_clear_object (&self->priv->pending_channel);
+  tp_clear_object (&self->priv->pending_context);
+
+  /* We don't know if the incoming call has been accepted or not, so we
+   * assume it hasn't and if it has, we'll set the proper status when
+   * we get the new handler. */
+  empathy_call_window_status_message (self, _("Disconnected"));
+  self->priv->call_state = DISCONNECTED;
+
+  gtk_widget_destroy (self->priv->incoming_call_dialog);
+  self->priv->incoming_call_dialog = NULL;
+}
+
+void
+empathy_call_window_start_ringing (EmpathyCallWindow *self,
+    TpyCallChannel *channel,
+    TpChannelDispatchOperation *dispatch_operation,
+    TpAddDispatchOperationContext *context)
+{
+  g_assert (self->priv->pending_channel == NULL);
+  g_assert (self->priv->pending_context == NULL);
+  g_assert (self->priv->pending_cdo == NULL);
+
+  /* Start ringing and delay until the user answers or hangs. */
+  self->priv->pending_channel = g_object_ref (channel);
+  self->priv->pending_context = g_object_ref (context);
+  self->priv->pending_cdo = g_object_ref (dispatch_operation);
+
+  g_signal_connect (self->priv->pending_cdo, "invalidated",
+      G_CALLBACK (empathy_call_window_cdo_invalidated_cb), self);
+
+  empathy_call_window_set_state_ringing (self);
+  tp_add_dispatch_operation_context_accept (context);
+}
+
 static void
 empathy_call_window_init (EmpathyCallWindow *self)
 {
@@ -867,6 +1638,8 @@ empathy_call_window_init (EmpathyCallWindow *self)
   priv = self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self,
     EMPATHY_TYPE_CALL_WINDOW, EmpathyCallWindowPriv);
 
+  priv->settings = g_settings_new (EMPATHY_PREFS_CALL_SCHEMA);
+
   filename = empathy_file_lookup ("empathy-call-window.ui", "src");
   gui = empathy_builder_get_file (filename,
     "call_window_vbox", &top_vbox,
@@ -885,6 +1658,7 @@ empathy_call_window_init (EmpathyCallWindow *self)
     "bottom_toolbar", &priv->bottom_toolbar,
     "ui_manager", &priv->ui_manager,
     "menufullscreen", &priv->menu_fullscreen,
+    "menupreviewswap", &priv->menu_swap_camera,
     "details_vbox",  &priv->details_vbox,
     "vcodec_encoding_label", &priv->vcodec_encoding_label,
     "acodec_encoding_label", &priv->acodec_encoding_label,
@@ -917,6 +1691,7 @@ empathy_call_window_init (EmpathyCallWindow *self)
     "menupreviewdisable", "activate", empathy_call_window_disable_camera_cb,
     "menupreviewminimise", "activate", empathy_call_window_minimise_camera_cb,
     "menupreviewmaximise", "activate", empathy_call_window_maximise_camera_cb,
+    "menupreviewswap", "activate", empathy_call_window_swap_camera_cb,
     NULL);
 
   gtk_action_set_sensitive (priv->menu_fullscreen, FALSE);
@@ -927,6 +1702,11 @@ empathy_call_window_init (EmpathyCallWindow *self)
       priv->camera_button, "sensitive",
       G_BINDING_SYNC_CREATE);
 
+  g_signal_connect (priv->camera_monitor, "added",
+      G_CALLBACK (empathy_call_window_camera_added_cb), self);
+  g_signal_connect (priv->camera_monitor, "removed",
+      G_CALLBACK (empathy_call_window_camera_removed_cb), self);
+
   priv->lock = g_mutex_new ();
 
   gtk_container_add (GTK_CONTAINER (self), top_vbox);
@@ -976,6 +1756,8 @@ empathy_call_window_init (EmpathyCallWindow *self)
   clutter_container_add_actor (CLUTTER_CONTAINER (priv->video_box),
       remote_avatar);
 
+  empathy_call_window_create_preview_rectangles (self);
+
   gtk_box_pack_start (GTK_BOX (priv->content_hbox),
       priv->video_container, TRUE, TRUE,
       CONTENT_HBOX_CHILDREN_PACKING_PADDING);
@@ -985,18 +1767,21 @@ empathy_call_window_init (EmpathyCallWindow *self)
   create_audio_input (self);
   create_video_input (self);
 
-  priv->floating_toolbar = gtk_clutter_actor_new ();
+  priv->floating_toolbar = empathy_rounded_actor_new ();
 
   gtk_widget_reparent (priv->bottom_toolbar,
       gtk_clutter_actor_get_widget (GTK_CLUTTER_ACTOR (priv->floating_toolbar)));
 
-  constraint = clutter_bind_constraint_new (priv->video_box,
+  constraint = clutter_bind_constraint_new (
+      gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (priv->video_container)),
       CLUTTER_BIND_Y, 0);
 
   clutter_actor_add_constraint (priv->floating_toolbar, constraint);
 
-  g_signal_connect (priv->video_box, "notify::allocation",
-      G_CALLBACK (empathy_call_window_video_box_allocation_changed_cb),
+  g_signal_connect (
+      gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (priv->video_container)),
+      "notify::allocation",
+      G_CALLBACK (empathy_call_window_stage_allocation_changed_cb),
       constraint);
 
   clutter_actor_set_size (priv->floating_toolbar,
@@ -1038,8 +1823,10 @@ empathy_call_window_init (EmpathyCallWindow *self)
       G_CALLBACK (dtmf_button_pressed_cb),
       G_CALLBACK (dtmf_button_released_cb));
 
+  priv->tones = g_string_new ("");
+
   gtk_box_pack_start (GTK_BOX (priv->pane), priv->dtmf_panel,
-      FALSE, FALSE, 0);
+      FALSE, FALSE, 6);
 
   gtk_box_pack_start (GTK_BOX (priv->pane), priv->details_vbox,
       FALSE, FALSE, 0);
@@ -1086,10 +1873,14 @@ empathy_call_window_init (EmpathyCallWindow *self)
 
   priv->sound_mgr = empathy_sound_manager_dup_singleton ();
   priv->mic_menu = empathy_mic_menu_new (self);
+  priv->camera_menu = empathy_camera_menu_new (self);
 
   empathy_call_window_show_hangup_button (self, TRUE);
 
-  priv->settings = g_settings_new (EMPATHY_PREFS_CALL_SCHEMA);
+  /* Retrieve initial volume */
+  priv->volume = g_settings_get_double (priv->settings,
+      EMPATHY_PREFS_CALL_SOUND_VOLUME) / 100.0;
+
   g_signal_connect (priv->settings, "changed::"EMPATHY_PREFS_CALL_SOUND_VOLUME,
       G_CALLBACK (empathy_call_window_prefs_volume_changed_cb), self);
 
@@ -1469,17 +2260,24 @@ empathy_call_window_constructed (GObject *object)
   EmpathyCallWindow *self = EMPATHY_CALL_WINDOW (object);
   EmpathyCallWindowPriv *priv = GET_PRIV (self);
   TpyCallChannel *call;
+  TpyCallState state;
 
   g_assert (priv->handler != NULL);
 
   g_object_get (priv->handler, "call-channel", &call, NULL);
-  priv->outgoing = (call == NULL);
-  if (call != NULL)
-    g_object_unref (call);
+  state = tpy_call_channel_get_state (call, NULL, NULL);
+  priv->outgoing = (state == TPY_CALL_STATE_PENDING_INITIATOR);
+  tp_clear_object (&call);
 
   g_object_get (priv->handler, "target-contact", &priv->contact, NULL);
   g_assert (priv->contact != NULL);
 
+  if (!empathy_contact_can_voip_video (priv->contact))
+    {
+      gtk_widget_set_sensitive (priv->video_call_button, FALSE);
+      gtk_widget_set_sensitive (priv->camera_button, FALSE);
+    }
+
   empathy_call_window_setup_avatars (self, priv->handler);
   empathy_call_window_set_state_connecting (self);
 
@@ -1612,7 +2410,9 @@ empathy_call_window_dispose (GObject *object)
   tp_clear_object (&priv->fullscreen);
   tp_clear_object (&priv->camera_monitor);
   tp_clear_object (&priv->settings);
-  tp_clear_object (&priv->transitions);
+  tp_clear_object (&priv->sound_mgr);
+  tp_clear_object (&priv->mic_menu);
+  tp_clear_object (&priv->camera_menu);
 
   g_list_free_full (priv->notifiers, g_object_unref);
 
@@ -1627,11 +2427,6 @@ empathy_call_window_dispose (GObject *object)
       priv->contact = NULL;
     }
 
-
-  tp_clear_object (&priv->sound_mgr);
-
-  tp_clear_object (&priv->mic_menu);
-
   G_OBJECT_CLASS (empathy_call_window_parent_class)->dispose (object);
 }
 
@@ -1661,6 +2456,8 @@ empathy_call_window_finalize (GObject *object)
 
   g_timer_destroy (priv->timer);
 
+  g_string_free (priv->tones, TRUE);
+
   G_OBJECT_CLASS (empathy_call_window_parent_class)->finalize (object);
 }
 
@@ -1672,6 +2469,20 @@ empathy_call_window_new (EmpathyCallHandler *handler)
     g_object_new (EMPATHY_TYPE_CALL_WINDOW, "handler", handler, NULL));
 }
 
+void
+empathy_call_window_present (EmpathyCallWindow *self,
+    EmpathyCallHandler *handler)
+{
+  g_return_if_fail (EMPATHY_IS_CALL_HANDLER (handler));
+
+  tp_clear_object (&self->priv->handler);
+  self->priv->handler = g_object_ref (handler);
+  empathy_call_window_connect_handler (self);
+
+  empathy_window_present (GTK_WINDOW (self));
+  empathy_call_window_restart_call (self);
+}
+
 static void
 empathy_call_window_conference_added_cb (EmpathyCallHandler *handler,
   GstElement *conference, gpointer user_data)
@@ -1745,6 +2556,15 @@ empathy_call_window_reset_pipeline (EmpathyCallWindow *self)
         clutter_actor_destroy (priv->video_preview);
       priv->video_preview = NULL;
 
+      /* If we destroy the preview while it's being dragged, we won't
+       * get the ::drag-end signal, so manually destroy the clone */
+      if (priv->drag_preview != NULL)
+        {
+          clutter_actor_destroy (priv->drag_preview);
+          empathy_call_window_show_preview_rectangles (self, FALSE);
+          priv->drag_preview = NULL;
+        }
+
       priv->funnel = NULL;
 
       create_pipeline (self);
@@ -1788,6 +2608,9 @@ empathy_call_window_disconnected (EmpathyCallWindow *self,
   gtk_action_set_sensitive (priv->menu_fullscreen, FALSE);
   gtk_widget_set_sensitive (priv->dtmf_panel, FALSE);
 
+  priv->sending_tones = FALSE;
+  g_string_set_size (priv->tones, 0);
+
   could_reset_pipeline = empathy_call_window_reset_pipeline (self);
 
   if (priv->call_state == CONNECTING)
@@ -1796,6 +2619,9 @@ empathy_call_window_disconnected (EmpathyCallWindow *self,
   if (priv->call_state != REDIALING)
     priv->call_state = DISCONNECTED;
 
+  /* Show the toolbar */
+  clutter_state_set_state (priv->transitions, "fade-in");
+
   if (could_reset_pipeline)
     {
       g_mutex_lock (priv->lock);
@@ -2336,7 +3162,7 @@ empathy_call_window_show_video_output_cb (gpointer user_data)
     {
       gtk_widget_hide (self->priv->remote_user_avatar_widget);
       clutter_actor_show (self->priv->video_output);
-      clutter_actor_raise_top (self->priv->floating_toolbar);
+      empathy_call_window_raise_actors (self);
     }
 
   return FALSE;
@@ -2601,7 +3427,7 @@ empathy_call_window_bus_message (GstBus *bus, GstMessage *message,
 {
   EmpathyCallWindow *self = EMPATHY_CALL_WINDOW (user_data);
   EmpathyCallWindowPriv *priv = GET_PRIV (self);
-  GstState newstate;
+  GstState newstate, pending;
 
   empathy_call_handler_bus_message (priv->handler, bus, message);
 
@@ -2625,6 +3451,15 @@ empathy_call_window_bus_message (GstBus *bus, GstMessage *message,
                   start_call (self);
               }
           }
+        if (GST_MESSAGE_SRC (message) == GST_OBJECT (priv->video_preview_sink))
+          {
+            gst_message_parse_state_changed (message, NULL, &newstate,
+                &pending);
+
+            if (newstate == GST_STATE_PLAYING &&
+                pending == GST_STATE_VOID_PENDING)
+              empathy_call_window_stop_camera_spinning (self);
+          }
         break;
       case GST_MESSAGE_ERROR:
         {
@@ -2729,50 +3564,63 @@ call_handler_notify_call_cb (EmpathyCallHandler *handler,
   tp_g_signal_connect_object (call, "members-changed",
       G_CALLBACK (empathy_call_window_members_changed_cb), self, 0);
 
+  tp_cli_channel_interface_dtmf_connect_to_stopped_tones (TP_CHANNEL (call),
+      empathy_call_window_tones_stopped_cb, self, NULL,
+      G_OBJECT (call), NULL);
+
   g_object_unref (call);
 }
 
 static void
-empathy_call_window_realized_cb (GtkWidget *widget, EmpathyCallWindow *window)
+empathy_call_window_connect_handler (EmpathyCallWindow *self)
 {
-  EmpathyCallWindowPriv *priv = GET_PRIV (window);
+  EmpathyCallWindowPriv *priv = GET_PRIV (self);
   TpyCallChannel *call;
-  gint width;
-
-  /* Make the hangup button twice as wide */
-  width = gtk_widget_get_allocated_width (priv->hangup_button);
-  gtk_widget_set_size_request (priv->hangup_button, width * 2, -1);
 
   g_signal_connect (priv->handler, "state-changed",
-    G_CALLBACK (empathy_call_window_state_changed_cb), window);
+    G_CALLBACK (empathy_call_window_state_changed_cb), self);
   g_signal_connect (priv->handler, "conference-added",
-    G_CALLBACK (empathy_call_window_conference_added_cb), window);
+    G_CALLBACK (empathy_call_window_conference_added_cb), self);
   g_signal_connect (priv->handler, "conference-removed",
-    G_CALLBACK (empathy_call_window_conference_removed_cb), window);
+    G_CALLBACK (empathy_call_window_conference_removed_cb), self);
   g_signal_connect (priv->handler, "closed",
-    G_CALLBACK (empathy_call_window_channel_closed_cb), window);
+    G_CALLBACK (empathy_call_window_channel_closed_cb), self);
   g_signal_connect (priv->handler, "src-pad-added",
-    G_CALLBACK (empathy_call_window_src_added_cb), window);
+    G_CALLBACK (empathy_call_window_src_added_cb), self);
   g_signal_connect (priv->handler, "sink-pad-added",
-    G_CALLBACK (empathy_call_window_sink_added_cb), window);
+    G_CALLBACK (empathy_call_window_sink_added_cb), self);
   g_signal_connect (priv->handler, "sink-pad-removed",
-    G_CALLBACK (empathy_call_window_sink_removed_cb), window);
+    G_CALLBACK (empathy_call_window_sink_removed_cb), self);
+
+  /* We connect to ::call-channel unconditionally since we'll
+   * get new channels if we hangup and redial or if we reuse the
+   * call window. */
+  g_signal_connect (priv->handler, "notify::call-channel",
+    G_CALLBACK (call_handler_notify_call_cb), self);
 
   g_object_get (priv->handler, "call-channel", &call, NULL);
   if (call != NULL)
     {
-      call_handler_notify_call_cb (priv->handler, NULL, window);
+      /* We won't get notify::call-channel for this channel, so
+       * directly call the callback. */
+      call_handler_notify_call_cb (priv->handler, NULL, self);
       g_object_unref (call);
     }
-  else
-    {
-      /* call-channel doesn't exist yet, we'll connect signals once it has been
-       * set */
-      g_signal_connect (priv->handler, "notify::call-channel",
-        G_CALLBACK (call_handler_notify_call_cb), window);
-    }
+}
+
+static void
+empathy_call_window_realized_cb (GtkWidget *widget,
+    EmpathyCallWindow *self)
+{
+  gint width;
+
+  /* Make the hangup button twice as wide */
+  width = gtk_widget_get_allocated_width (self->priv->hangup_button);
+  gtk_widget_set_size_request (self->priv->hangup_button, width * 2, -1);
 
-  gst_element_set_state (priv->pipeline, GST_STATE_PAUSED);
+  empathy_call_window_connect_handler (self);
+
+  gst_element_set_state (self->priv->pipeline, GST_STATE_PAUSED);
 }
 
 static gboolean
@@ -2961,13 +3809,18 @@ empathy_call_window_set_send_video (EmpathyCallWindow *window,
 
 static void
 empathy_call_window_mic_toggled_cb (GtkToggleToolButton *toggle,
-  EmpathyCallWindow *window)
+  EmpathyCallWindow *self)
 {
-  EmpathyCallWindowPriv *priv = GET_PRIV (window);
+  EmpathyCallWindowPriv *priv = GET_PRIV (self);
   gboolean active;
 
   active = (gtk_toggle_tool_button_get_active (toggle));
 
+  /* We don't want the settings callback to react to this change to avoid
+   * a loop. */
+  g_signal_handlers_block_by_func (priv->settings,
+      empathy_call_window_prefs_volume_changed_cb, self);
+
   if (active)
     {
       g_settings_set_double (priv->settings, EMPATHY_PREFS_CALL_SOUND_VOLUME,
@@ -2983,6 +3836,9 @@ empathy_call_window_mic_toggled_cb (GtkToggleToolButton *toggle,
       g_settings_set_double (priv->settings, EMPATHY_PREFS_CALL_SOUND_VOLUME,
           0);
     }
+
+    g_signal_handlers_unblock_by_func (priv->settings,
+      empathy_call_window_prefs_volume_changed_cb, self);
 }
 
 static void
@@ -3092,6 +3948,9 @@ empathy_call_window_video_output_motion_notify (GtkWidget *widget,
   if (priv->is_fullscreen)
     {
       empathy_call_window_fullscreen_show_popup (priv->fullscreen);
+
+      /* Show the bottom toolbar */
+      empathy_call_window_motion_notify_cb (NULL, NULL, window);
       return TRUE;
     }
   return FALSE;
@@ -3146,3 +4005,9 @@ empathy_call_window_get_audio_src (EmpathyCallWindow *window)
 
   return (EmpathyGstAudioSrc *) priv->audio_input;
 }
+
+EmpathyGstVideoSrc *
+empathy_call_window_get_video_src (EmpathyCallWindow *self)
+{
+  return EMPATHY_GST_VIDEO_SRC (self->priv->video_input);
+}