#include <libempathy/empathy-camera-monitor.h>
#include <libempathy/empathy-gsettings.h>
#include <libempathy/empathy-tp-contact-factory.h>
+#include <libempathy/empathy-request-util.h>
#include <libempathy/empathy-utils.h>
#include <libempathy-gtk/empathy-avatar-image.h>
};
typedef enum {
- CONNECTING,
- CONNECTED,
- HELD,
- DISCONNECTED,
- REDIALING
+ RINGING, /* Incoming call */
+ CONNECTING, /* Outgoing call */
+ CONNECTED, /* Connected */
+ HELD, /* Connected, but on hold */
+ DISCONNECTED, /* Disconnected */
+ REDIALING /* Redialing (special case of CONNECTING) */
} CallState;
typedef enum {
ClutterActor *preview_rectangle_box2;
ClutterActor *preview_rectangle_box3;
ClutterActor *preview_rectangle_box4;
+ ClutterActor *preview_spinner_actor;
+ GtkWidget *preview_spinner_widget;
GtkWidget *video_container;
GtkWidget *remote_user_avatar_widget;
GtkWidget *remote_user_avatar_toolbar;
easilly repack everything when toggling fullscreen */
GtkWidget *content_hbox;
+ /* These are used to accept or reject an incoming call when the status
+ is RINGING. */
+ GtkWidget *incoming_call_dialog;
+ TpyCallChannel *pending_channel;
+ TpChannelDispatchOperation *pending_cdo;
+ TpAddDispatchOperationContext *pending_context;
+
gulong video_output_motion_handler_id;
guint bus_message_source_id;
gdouble volume;
+ /* String that contains the queued tones to send after the current ones
+ are sent */
+ GString *tones;
+ gboolean sending_tones;
GtkWidget *dtmf_panel;
/* Details vbox */
static void empathy_call_window_video_menu_popup (EmpathyCallWindow *window,
guint button);
+static void empathy_call_window_connect_handler (EmpathyCallWindow *self);
+
static void empathy_call_window_dialpad_cb (GtkToggleToolButton *button,
EmpathyCallWindow *window);
}
static void
-dtmf_button_pressed_cb (GtkButton *button, EmpathyCallWindow *window)
+empathy_call_window_emit_tones (EmpathyCallWindow *self)
{
- EmpathyCallWindowPriv *priv = GET_PRIV (window);
- TpyCallChannel *call;
+ TpChannel *channel;
+
+ if (tp_str_empty (self->priv->tones->str))
+ return;
+
+ g_object_get (self->priv->handler, "call-channel", &channel, NULL);
+
+ DEBUG ("Emitting multiple tones: %s", self->priv->tones->str);
+
+ tp_cli_channel_interface_dtmf_call_multiple_tones (channel, -1,
+ self->priv->tones->str,
+ NULL, NULL, NULL, NULL);
+
+ self->priv->sending_tones = TRUE;
+
+ g_string_set_size (self->priv->tones, 0);
+
+ g_object_unref (channel);
+}
+
+static void
+empathy_call_window_maybe_emit_tones (EmpathyCallWindow *self)
+{
+ if (self->priv->sending_tones)
+ return;
+
+ empathy_call_window_emit_tones (self);
+}
+
+static void
+empathy_call_window_tones_stopped_cb (TpChannel *proxy,
+ gboolean arg_cancelled,
+ gpointer user_data,
+ GObject *weak_object)
+{
+ EmpathyCallWindow *self = EMPATHY_CALL_WINDOW (user_data);
+
+ self->priv->sending_tones = FALSE;
+
+ empathy_call_window_emit_tones (self);
+}
+
+static void
+dtmf_button_pressed_cb (GtkButton *button,
+ EmpathyCallWindow *self)
+{
+ EmpathyCallWindowPriv *priv = GET_PRIV (self);
GQuark button_quark;
TpDTMFEvent event;
- g_object_get (priv->handler, "call-channel", &call, NULL);
-
button_quark = g_quark_from_static_string (EMPATHY_DTMF_BUTTON_ID);
event = GPOINTER_TO_UINT (g_object_get_qdata (G_OBJECT (button),
button_quark));
- tpy_call_channel_dtmf_start_tone (call, event);
+ g_string_append_c (priv->tones, tp_dtmf_event_to_char (event));
- g_object_unref (call);
+ empathy_call_window_maybe_emit_tones (self);
}
+/* empathy_create_dtmf_dialpad() requires a callback, even if empty */
static void
-dtmf_button_released_cb (GtkButton *button, EmpathyCallWindow *window)
+dtmf_button_released_cb (GtkButton *button,
+ EmpathyCallWindow *self)
{
- EmpathyCallWindowPriv *priv = GET_PRIV (window);
- TpyCallChannel *call;
-
- g_object_get (priv->handler, "call-channel", &call, NULL);
-
- tpy_call_channel_dtmf_stop_tone (call);
-
- g_object_unref (call);
}
static void
g_object_set (self->priv->preview_rectangle4, "visible", show, NULL);
}
+static void
+empathy_call_window_get_preview_coordinates (EmpathyCallWindow *self,
+ PreviewPosition pos,
+ guint *x,
+ guint *y)
+{
+ guint ret_x = 0, ret_y = 0;
+ ClutterGeometry box;
+
+ if (!clutter_actor_has_allocation (self->priv->video_box))
+ goto out;
+
+ clutter_actor_get_geometry (self->priv->video_box, &box);
+
+ switch (pos)
+ {
+ case PREVIEW_POS_TOP_LEFT:
+ ret_x = ret_y = SELF_VIDEO_SECTION_MARGIN;
+ break;
+ case PREVIEW_POS_TOP_RIGHT:
+ ret_x = box.width - SELF_VIDEO_SECTION_MARGIN
+ - SELF_VIDEO_SECTION_WIDTH;
+ ret_y = SELF_VIDEO_SECTION_MARGIN;
+ break;
+ case PREVIEW_POS_BOTTOM_LEFT:
+ ret_x = SELF_VIDEO_SECTION_MARGIN;
+ ret_y = box.height - SELF_VIDEO_SECTION_MARGIN
+ - SELF_VIDEO_SECTION_HEIGHT
+ - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING;
+ break;
+ case PREVIEW_POS_BOTTOM_RIGHT:
+ ret_x = box.width - SELF_VIDEO_SECTION_MARGIN
+ - SELF_VIDEO_SECTION_WIDTH;
+ ret_y = box.height - SELF_VIDEO_SECTION_MARGIN
+ - SELF_VIDEO_SECTION_HEIGHT - FLOATING_TOOLBAR_HEIGHT
+ - FLOATING_TOOLBAR_SPACING;
+ break;
+ default:
+ g_warn_if_reached ();
+ }
+
+out:
+ if (x != NULL)
+ *x = ret_x;
+
+ if (y != NULL)
+ *y = ret_y;
+}
+
static PreviewPosition
empathy_call_window_get_preview_position (EmpathyCallWindow *self,
gfloat event_x,
empathy_call_window_darken_preview_rectangles (self);
}
+static void
+empathy_call_window_on_animation_completed_cb (ClutterAnimation *animation,
+ ClutterActor *actor)
+{
+ clutter_actor_set_opacity (actor, 255);
+}
+
static void
empathy_call_window_preview_on_drag_end_cb (ClutterDragAction *action,
ClutterActor *actor,
EmpathyCallWindow *self)
{
PreviewPosition pos;
+ guint x, y;
/* Get the position before destroying the drag actor, otherwise the
* preview_box allocation won't be valid and we won't be able to
* calculate the position. */
pos = empathy_call_window_get_preview_position (self, event_x, event_y);
- /* Destroy the video preview copy that we were dragging */
- clutter_actor_destroy (self->priv->drag_preview);
- self->priv->drag_preview = NULL;
+ empathy_call_window_get_preview_coordinates (self,
+ pos != PREVIEW_POS_NONE ? pos : self->priv->preview_pos,
+ &x, &y);
+
+ /* Move the preview to the destination and destroy it afterwards */
+ clutter_actor_animate (self->priv->drag_preview, CLUTTER_LINEAR, 500,
+ "x", (gfloat) x,
+ "y", (gfloat) y,
+ "signal-swapped-after::completed",
+ clutter_actor_destroy, self->priv->drag_preview,
+ "signal-swapped-after::completed",
+ clutter_actor_show, self->priv->preview_shown_button,
+ "signal::completed",
+ empathy_call_window_on_animation_completed_cb, actor,
+ NULL);
- clutter_actor_set_opacity (actor, 255);
- clutter_actor_show (self->priv->preview_shown_button);
+ self->priv->drag_preview = NULL;
if (pos != PREVIEW_POS_NONE)
empathy_call_window_move_video_preview (self, pos);
ClutterAction *action;
GtkWidget *button;
PreviewPosition pos;
+ GdkRGBA transparent = { 0., 0., 0., 0. };
g_assert (priv->video_preview == NULL);
SELF_VIDEO_SECTION_HEIGHT + 2 * SELF_VIDEO_SECTION_MARGIN +
FLOATING_TOOLBAR_HEIGHT + FLOATING_TOOLBAR_SPACING);
+ /* Spinner for when changing the camera device */
+ priv->preview_spinner_widget = gtk_spinner_new ();
+ priv->preview_spinner_actor = empathy_rounded_actor_new ();
+ empathy_rounded_actor_set_round_factor (
+ EMPATHY_ROUNDED_ACTOR (priv->preview_spinner_actor), 16);
+
+ g_object_set (priv->preview_spinner_widget, "expand", TRUE, NULL);
+ gtk_widget_override_background_color (
+ gtk_clutter_actor_get_widget (
+ GTK_CLUTTER_ACTOR (priv->preview_spinner_actor)),
+ GTK_STATE_FLAG_NORMAL, &transparent);
+ gtk_widget_show (priv->preview_spinner_widget);
+
+ gtk_container_add (
+ GTK_CONTAINER (gtk_clutter_actor_get_widget (
+ GTK_CLUTTER_ACTOR (priv->preview_spinner_actor))),
+ priv->preview_spinner_widget);
+ clutter_actor_set_size (priv->preview_spinner_actor,
+ SELF_VIDEO_SECTION_WIDTH, SELF_VIDEO_SECTION_HEIGHT);
+ clutter_actor_set_opacity (priv->preview_spinner_actor, 128);
+ clutter_actor_hide (priv->preview_spinner_actor);
+
/* We have a box with the margins and the video in the middle inside
* a bigger box with an extra bottom margin so we're not on top of
* the floating toolbar. */
SELF_VIDEO_SECTION_HEIGHT + 2 * SELF_VIDEO_SECTION_MARGIN);
clutter_container_add_actor (CLUTTER_CONTAINER (box), preview);
+ clutter_container_add_actor (CLUTTER_CONTAINER (box),
+ priv->preview_spinner_actor);
clutter_container_add_actor (CLUTTER_CONTAINER (priv->video_preview), box);
g_object_set (priv->video_preview_sink,
clutter_actor_set_reactive (priv->preview_shown_button, TRUE);
}
+static void
+empathy_call_window_start_camera_spinning (EmpathyCallWindow *self)
+{
+ clutter_actor_show (self->priv->preview_spinner_actor);
+ gtk_spinner_start (GTK_SPINNER (self->priv->preview_spinner_widget));
+}
+
+static void
+empathy_call_window_stop_camera_spinning (EmpathyCallWindow *self)
+{
+ clutter_actor_hide (self->priv->preview_spinner_actor);
+ gtk_spinner_stop (GTK_SPINNER (self->priv->preview_spinner_widget));
+}
+
void
-empathy_call_window_play_camera (EmpathyCallWindow *window,
+empathy_call_window_play_camera (EmpathyCallWindow *self,
gboolean play)
{
- EmpathyCallWindowPriv *priv = GET_PRIV (window);
+ EmpathyCallWindowPriv *priv = GET_PRIV (self);
GstElement *preview;
GstState state;
if (priv->video_preview == NULL)
{
- create_video_preview (window);
- add_video_preview_to_pipeline (window);
+ create_video_preview (self);
+ add_video_preview_to_pipeline (self);
}
if (play)
- state = GST_STATE_PLAYING;
+ {
+ state = GST_STATE_PLAYING;
+ }
else
- state = GST_STATE_NULL;
+ {
+ empathy_call_window_start_camera_spinning (self);
+ state = GST_STATE_NULL;
+ }
preview = priv->video_preview_sink;
FLOATING_TOOLBAR_SPACING - FLOATING_TOOLBAR_HEIGHT);
}
+static void
+empathy_call_window_incoming_call_response_cb (GtkDialog *dialog,
+ gint response_id,
+ EmpathyCallWindow *self)
+{
+ switch (response_id)
+ {
+ case GTK_RESPONSE_ACCEPT:
+ tp_channel_dispatch_operation_handle_with_async (
+ self->priv->pending_cdo, EMPATHY_CALL_BUS_NAME, NULL, NULL);
+
+ tp_clear_object (&self->priv->pending_cdo);
+ tp_clear_object (&self->priv->pending_channel);
+ tp_clear_object (&self->priv->pending_context);
+
+ break;
+ case GTK_RESPONSE_CANCEL:
+ tp_channel_dispatch_operation_close_channels_async (
+ self->priv->pending_cdo, NULL, NULL);
+
+ empathy_call_window_status_message (self, _("Disconnected"));
+ self->priv->call_state = DISCONNECTED;
+ break;
+ default:
+ g_warn_if_reached ();
+ }
+}
+
+static void
+empathy_call_window_set_state_ringing (EmpathyCallWindow *self)
+{
+ gboolean video;
+
+ g_assert (self->priv->call_state != CONNECTED);
+
+ video = tpy_call_channel_has_initial_video (self->priv->pending_channel);
+
+ empathy_call_window_status_message (self, _("Incoming call"));
+ self->priv->call_state = RINGING;
+
+ self->priv->incoming_call_dialog = gtk_message_dialog_new (
+ GTK_WINDOW (self), GTK_DIALOG_MODAL,
+ GTK_MESSAGE_QUESTION, GTK_BUTTONS_NONE,
+ video ? _("Incoming video call from %s") : _("Incoming call from %s"),
+ empathy_contact_get_alias (self->priv->contact));
+
+ gtk_dialog_add_buttons (GTK_DIALOG (self->priv->incoming_call_dialog),
+ _("Reject"), GTK_RESPONSE_CANCEL,
+ _("Answer"), GTK_RESPONSE_ACCEPT,
+ NULL);
+
+ g_signal_connect (self->priv->incoming_call_dialog, "response",
+ G_CALLBACK (empathy_call_window_incoming_call_response_cb), self);
+ gtk_widget_show (self->priv->incoming_call_dialog);
+}
+
+static void
+empathy_call_window_cdo_invalidated_cb (TpProxy *channel,
+ guint domain,
+ gint code,
+ gchar *message,
+ EmpathyCallWindow *self)
+{
+ tp_clear_object (&self->priv->pending_cdo);
+ tp_clear_object (&self->priv->pending_channel);
+ tp_clear_object (&self->priv->pending_context);
+
+ /* We don't know if the incoming call has been accepted or not, so we
+ * assume it hasn't and if it has, we'll set the proper status when
+ * we get the new handler. */
+ empathy_call_window_status_message (self, _("Disconnected"));
+ self->priv->call_state = DISCONNECTED;
+
+ gtk_widget_destroy (self->priv->incoming_call_dialog);
+ self->priv->incoming_call_dialog = NULL;
+}
+
+void
+empathy_call_window_start_ringing (EmpathyCallWindow *self,
+ TpyCallChannel *channel,
+ TpChannelDispatchOperation *dispatch_operation,
+ TpAddDispatchOperationContext *context)
+{
+ g_assert (self->priv->pending_channel == NULL);
+ g_assert (self->priv->pending_context == NULL);
+ g_assert (self->priv->pending_cdo == NULL);
+
+ /* Start ringing and delay until the user answers or hangs. */
+ self->priv->pending_channel = g_object_ref (channel);
+ self->priv->pending_context = g_object_ref (context);
+ self->priv->pending_cdo = g_object_ref (dispatch_operation);
+
+ g_signal_connect (self->priv->pending_cdo, "invalidated",
+ G_CALLBACK (empathy_call_window_cdo_invalidated_cb), self);
+
+ empathy_call_window_set_state_ringing (self);
+ tp_add_dispatch_operation_context_accept (context);
+}
+
static void
empathy_call_window_init (EmpathyCallWindow *self)
{
priv = self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self,
EMPATHY_TYPE_CALL_WINDOW, EmpathyCallWindowPriv);
+ priv->settings = g_settings_new (EMPATHY_PREFS_CALL_SCHEMA);
+
filename = empathy_file_lookup ("empathy-call-window.ui", "src");
gui = empathy_builder_get_file (filename,
"call_window_vbox", &top_vbox,
G_CALLBACK (dtmf_button_pressed_cb),
G_CALLBACK (dtmf_button_released_cb));
+ priv->tones = g_string_new ("");
+
gtk_box_pack_start (GTK_BOX (priv->pane), priv->dtmf_panel,
FALSE, FALSE, 6);
empathy_call_window_show_hangup_button (self, TRUE);
- priv->settings = g_settings_new (EMPATHY_PREFS_CALL_SCHEMA);
-
/* Retrieve initial volume */
priv->volume = g_settings_get_double (priv->settings,
EMPATHY_PREFS_CALL_SOUND_VOLUME) / 100.0;
g_timer_destroy (priv->timer);
+ g_string_free (priv->tones, TRUE);
+
G_OBJECT_CLASS (empathy_call_window_parent_class)->finalize (object);
}
g_object_new (EMPATHY_TYPE_CALL_WINDOW, "handler", handler, NULL));
}
+void
+empathy_call_window_present (EmpathyCallWindow *self,
+ EmpathyCallHandler *handler)
+{
+ g_return_if_fail (EMPATHY_IS_CALL_HANDLER (handler));
+
+ tp_clear_object (&self->priv->handler);
+ self->priv->handler = g_object_ref (handler);
+ empathy_call_window_connect_handler (self);
+
+ empathy_window_present (GTK_WINDOW (self));
+ empathy_call_window_restart_call (self);
+}
+
static void
empathy_call_window_conference_added_cb (EmpathyCallHandler *handler,
GstElement *conference, gpointer user_data)
gtk_action_set_sensitive (priv->menu_fullscreen, FALSE);
gtk_widget_set_sensitive (priv->dtmf_panel, FALSE);
+ priv->sending_tones = FALSE;
+ g_string_set_size (priv->tones, 0);
+
could_reset_pipeline = empathy_call_window_reset_pipeline (self);
if (priv->call_state == CONNECTING)
{
EmpathyCallWindow *self = EMPATHY_CALL_WINDOW (user_data);
EmpathyCallWindowPriv *priv = GET_PRIV (self);
- GstState newstate;
+ GstState newstate, pending;
empathy_call_handler_bus_message (priv->handler, bus, message);
start_call (self);
}
}
+ if (GST_MESSAGE_SRC (message) == GST_OBJECT (priv->video_preview_sink))
+ {
+ gst_message_parse_state_changed (message, NULL, &newstate,
+ &pending);
+
+ if (newstate == GST_STATE_PLAYING &&
+ pending == GST_STATE_VOID_PENDING)
+ empathy_call_window_stop_camera_spinning (self);
+ }
break;
case GST_MESSAGE_ERROR:
{
tp_g_signal_connect_object (call, "members-changed",
G_CALLBACK (empathy_call_window_members_changed_cb), self, 0);
+ tp_cli_channel_interface_dtmf_connect_to_stopped_tones (TP_CHANNEL (call),
+ empathy_call_window_tones_stopped_cb, self, NULL,
+ G_OBJECT (call), NULL);
+
g_object_unref (call);
}
static void
-empathy_call_window_realized_cb (GtkWidget *widget, EmpathyCallWindow *window)
+empathy_call_window_connect_handler (EmpathyCallWindow *self)
{
- EmpathyCallWindowPriv *priv = GET_PRIV (window);
+ EmpathyCallWindowPriv *priv = GET_PRIV (self);
TpyCallChannel *call;
- gint width;
-
- /* Make the hangup button twice as wide */
- width = gtk_widget_get_allocated_width (priv->hangup_button);
- gtk_widget_set_size_request (priv->hangup_button, width * 2, -1);
g_signal_connect (priv->handler, "state-changed",
- G_CALLBACK (empathy_call_window_state_changed_cb), window);
+ G_CALLBACK (empathy_call_window_state_changed_cb), self);
g_signal_connect (priv->handler, "conference-added",
- G_CALLBACK (empathy_call_window_conference_added_cb), window);
+ G_CALLBACK (empathy_call_window_conference_added_cb), self);
g_signal_connect (priv->handler, "conference-removed",
- G_CALLBACK (empathy_call_window_conference_removed_cb), window);
+ G_CALLBACK (empathy_call_window_conference_removed_cb), self);
g_signal_connect (priv->handler, "closed",
- G_CALLBACK (empathy_call_window_channel_closed_cb), window);
+ G_CALLBACK (empathy_call_window_channel_closed_cb), self);
g_signal_connect (priv->handler, "src-pad-added",
- G_CALLBACK (empathy_call_window_src_added_cb), window);
+ G_CALLBACK (empathy_call_window_src_added_cb), self);
g_signal_connect (priv->handler, "sink-pad-added",
- G_CALLBACK (empathy_call_window_sink_added_cb), window);
+ G_CALLBACK (empathy_call_window_sink_added_cb), self);
g_signal_connect (priv->handler, "sink-pad-removed",
- G_CALLBACK (empathy_call_window_sink_removed_cb), window);
+ G_CALLBACK (empathy_call_window_sink_removed_cb), self);
+
+ /* We connect to ::call-channel unconditionally since we'll
+ * get new channels if we hangup and redial or if we reuse the
+ * call window. */
+ g_signal_connect (priv->handler, "notify::call-channel",
+ G_CALLBACK (call_handler_notify_call_cb), self);
g_object_get (priv->handler, "call-channel", &call, NULL);
if (call != NULL)
{
- call_handler_notify_call_cb (priv->handler, NULL, window);
+ /* We won't get notify::call-channel for this channel, so
+ * directly call the callback. */
+ call_handler_notify_call_cb (priv->handler, NULL, self);
g_object_unref (call);
}
- else
- {
- /* call-channel doesn't exist yet, we'll connect signals once it has been
- * set */
- g_signal_connect (priv->handler, "notify::call-channel",
- G_CALLBACK (call_handler_notify_call_cb), window);
- }
+}
+
+static void
+empathy_call_window_realized_cb (GtkWidget *widget,
+ EmpathyCallWindow *self)
+{
+ gint width;
+
+ /* Make the hangup button twice as wide */
+ width = gtk_widget_get_allocated_width (self->priv->hangup_button);
+ gtk_widget_set_size_request (self->priv->hangup_button, width * 2, -1);
+
+ empathy_call_window_connect_handler (self);
- gst_element_set_state (priv->pipeline, GST_STATE_PAUSED);
+ gst_element_set_state (self->priv->pipeline, GST_STATE_PAUSED);
}
static gboolean