#include <string.h>
-#include <glib/gi18n.h>
-#include <gtk/gtkcellrenderertext.h>
-#include <gtk/gtkdialog.h>
-#include <gtk/gtklabel.h>
-#include <gtk/gtkliststore.h>
-#include <gtk/gtktreeview.h>
-#include <gtk/gtktreeselection.h>
-#include <gtk/gtksizegroup.h>
-#include <glade/glade.h>
+#include <glib/gi18n-lib.h>
+#include <gtk/gtk.h>
+
+#include <libempathy/empathy-utils.h>
#include "empathy-chat.h"
+#include "empathy-spell.h"
#include "empathy-spell-dialog.h"
#include "empathy-ui-utils.h"
gtk_tree_model_get (model, &iter, COL_SPELL_WORD, &new_word, -1);
empathy_chat_correct_word (dialog->chat,
- dialog->start,
- dialog->end,
+ &dialog->start,
+ &dialog->end,
new_word);
g_free (new_word);
void
empathy_spell_dialog_show (EmpathyChat *chat,
- GtkTextIter start,
- GtkTextIter end,
+ GtkTextIter *start,
+ GtkTextIter *end,
const gchar *word)
{
EmpathySpellDialog *dialog;
- GladeXML *gui;
- gchar *str;
+ GtkBuilder *gui;
+ gchar *str;
+ gchar *filename;
g_return_if_fail (chat != NULL);
g_return_if_fail (word != NULL);
dialog->word = g_strdup (word);
- dialog->start = start;
- dialog->end = end;
+ dialog->start = *start;
+ dialog->end = *end;
- gui = empathy_glade_get_file ("empathy-spell-dialog.glade",
- "spell_dialog",
- NULL,
+ filename = empathy_file_lookup ("empathy-spell-dialog.ui",
+ "libempathy-gtk");
+ gui = empathy_builder_get_file (filename,
"spell_dialog", &dialog->window,
"button_replace", &dialog->button_replace,
"label_word", &dialog->label_word,
"treeview_words", &dialog->treeview_words,
NULL);
+ g_free (filename);
- empathy_glade_connect (gui,
- dialog,
+ empathy_builder_connect (gui, dialog,
"spell_dialog", "response", spell_dialog_response_cb,
"spell_dialog", "destroy", spell_dialog_destroy_cb,
NULL);
g_object_unref (gui);
- str = g_strdup_printf ("%s:\n<b>%s</b>",
+ str = g_markup_printf_escaped ("%s:\n<b>%s</b>",
_("Suggestions for the word"),
word);