package uiterm import ( "strings" "github.com/nsf/termbox-go" ) type Textview struct { Lines []string CurrentLine int Fg, Bg Attribute parsedLines []string ui *Ui x0, y0, x1, y1 int } func (t *Textview) uiInitialize(ui *Ui) { t.ui = ui } func (t *Textview) uiSetActive(active bool) { } func (t *Textview) uiSetBounds(x0, y0, x1, y1 int) { t.x0 = x0 t.y0 = y0 t.x1 = x1 t.y1 = y1 t.updateParsedLines() t.uiDraw() } func (t *Textview) ScrollUp() { if newLine := t.CurrentLine + 1; newLine < len(t.parsedLines) { t.CurrentLine = newLine } t.uiDraw() } func (t *Textview) ScrollDown() { if newLine := t.CurrentLine - 1; newLine >= 0 { t.CurrentLine = newLine } t.uiDraw() } func (t *Textview) ScrollTop() { if newLine := len(t.parsedLines) - 1; newLine > 0 { t.CurrentLine = newLine } else { t.CurrentLine = 0 } t.uiDraw() } func (t *Textview) ScrollBottom() { t.CurrentLine = 0 t.uiDraw() } func (t *Textview) updateParsedLines() { width := t.x1 - t.x0 - 3 if t.Lines == nil || width <= 0 { t.parsedLines = nil return } parsed := make([]string, 0, len(t.Lines)) for _, line := range t.Lines { current := "" chars := 0 reader := strings.NewReader(line) for { if chars >= width { parsed = append(parsed, current) chars = 0 current = "" } if reader.Len() <= 0 { if chars > 0 { parsed = append(parsed, current) } break } if ch, _, err := reader.ReadRune(); err == nil { current = current + string(ch) chars++ } } } t.parsedLines = parsed } func (t *Textview) AddLine(line string) { t.Lines = append(t.Lines, line) t.updateParsedLines() t.uiDraw() } func (t *Textview) Clear() { t.Lines = nil t.CurrentLine = 0 t.parsedLines = nil t.uiDraw() } func (t *Textview) uiDraw() { t.ui.beginDraw() defer t.ui.endDraw() var reader *strings.Reader line := len(t.parsedLines) - 1 - t.CurrentLine if line < 0 { line = 0 } totalLines := len(t.parsedLines) if totalLines == 0 { totalLines = 1 } currentScrollLine := t.y1 - 1 - int((float32(t.CurrentLine)/float32(totalLines))*float32(t.y1-t.y0)) for y := t.y1 - 1; y >= t.y0; y-- { if t.parsedLines != nil && line >= 0 { reader = strings.NewReader(t.parsedLines[line]) } else { reader = nil } for x := t.x0; x < t.x1; x++ { var chr rune = ' ' if x == t.x1-1 { // scrollbar if y == currentScrollLine { chr = '█' } else { chr = '░' } } else if x < t.x1-3 { if reader != nil { if ch, _, err := reader.ReadRune(); err == nil { chr = ch } } } termbox.SetCell(x, y, chr, termbox.Attribute(t.Fg), termbox.Attribute(t.Bg)) } line-- } } func (t *Textview) uiKeyEvent(mod Modifier, key Key) { } func (t *Textview) uiCharacterEvent(chr rune) { }